DPB1Class · Interface and panels

LokiPoe.InGameState.ChallengesUi.BestiaryPanelUi.Beast

Provides beast data and the operations listed below. Related types link to the values this API consumes or returns.

Namespace: DreamPoeBot.Loki.Game

public class LokiPoe.InGameState.ChallengesUi.BestiaryPanelUi.Beast

Members and overloads

8 results

Beast

MethodLink ↗
public LokiPoe.InGameState.ChallengesUi.BestiaryPanelUi.Beast.Beast(Element element, string category)

Creates a new Beast instance using the supplied arguments.

elementElement
Specifies element.
categorystring
Specifies category.

LeftClick

MethodLink ↗
public void LokiPoe.InGameState.ChallengesUi.BestiaryPanelUi.Beast.LeftClick()

Perform a left click on the beast (usuallu used to Itemize the beast.)

Release

MethodLink ↗
public void LokiPoe.InGameState.ChallengesUi.BestiaryPanelUi.Beast.Release()

Release the beast.

Category

PropertyLink ↗
public string LokiPoe.InGameState.ChallengesUi.BestiaryPanelUi.Beast.Category { get; }

The category this beast belong to.

Family

PropertyLink ↗
public string LokiPoe.InGameState.ChallengesUi.BestiaryPanelUi.Beast.Family { get; }

The family of this beast.

IsVisible

PropertyLink ↗
public bool LokiPoe.InGameState.ChallengesUi.BestiaryPanelUi.Beast.IsVisible { get; }

Return true if this beast is visible (not filtered by the search text). Please note, The beast is visible even if not actually in the visible portion of the scrollbox. be sure to always use strict search text.

Level

PropertyLink ↗
public int LokiPoe.InGameState.ChallengesUi.BestiaryPanelUi.Beast.Level { get; }

The level of this beast.

Name

PropertyLink ↗
public string LokiPoe.InGameState.ChallengesUi.BestiaryPanelUi.Beast.Name { get; }

The name of this beast.

DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.