public LokiPoe.InGameState.ChallengesUi.BestiaryPanelUi.Beast.Beast(Element element, string category)
Creates a new Beast instance using the supplied arguments.
elementElement- Specifies element.
categorystring- Specifies category.
Provides beast data and the operations listed below. Related types link to the values this API consumes or returns.
Namespace: DreamPoeBot.Loki.Game
public class LokiPoe.InGameState.ChallengesUi.BestiaryPanelUi.Beastpublic LokiPoe.InGameState.ChallengesUi.BestiaryPanelUi.Beast.Beast(Element element, string category)
Creates a new Beast instance using the supplied arguments.
elementElementcategorystringpublic void LokiPoe.InGameState.ChallengesUi.BestiaryPanelUi.Beast.LeftClick()
Perform a left click on the beast (usuallu used to Itemize the beast.)
public void LokiPoe.InGameState.ChallengesUi.BestiaryPanelUi.Beast.Release()
Release the beast.
public string LokiPoe.InGameState.ChallengesUi.BestiaryPanelUi.Beast.Category { get; }
The category this beast belong to.
public string LokiPoe.InGameState.ChallengesUi.BestiaryPanelUi.Beast.Family { get; }
The family of this beast.
public bool LokiPoe.InGameState.ChallengesUi.BestiaryPanelUi.Beast.IsVisible { get; }
Return true if this beast is visible (not filtered by the search text). Please note, The beast is visible even if not actually in the visible portion of the scrollbox. be sure to always use strict search text.
public int LokiPoe.InGameState.ChallengesUi.BestiaryPanelUi.Beast.Level { get; }
The level of this beast.
public string LokiPoe.InGameState.ChallengesUi.BestiaryPanelUi.Beast.Name { get; }
The name of this beast.
DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.