public int LokiPoe.InGameState.Kingsmarch.KingsmarchPanelUi.Resource.Acquired { get; private set; }
Gets the acquired quantity.
Represents a Kingsmarch resource quantity and, when available, its amount being processed.
Namespace: DreamPoeBot.Loki.Game
public class LokiPoe.InGameState.Kingsmarch.KingsmarchPanelUi.Resourcepublic int LokiPoe.InGameState.Kingsmarch.KingsmarchPanelUi.Resource.Acquired { get; private set; }
Gets the acquired quantity.
public string LokiPoe.InGameState.Kingsmarch.KingsmarchPanelUi.Resource.Name { get; private set; }
Gets the resource name.
public int LokiPoe.InGameState.Kingsmarch.KingsmarchPanelUi.Resource.Processed { get; private set; }
Gets the quantity being processed, or -1 when it is unavailable.
DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.