StatTypeGGG.AncestralTrialDamageLeechedAsTotemLifePermyriad = 19166
Selects ancestral trial damage leeched as totem life permyriad in StatTypeGGG.
Stats Type as rapresented in the game ggpk file.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGView DPB2 version →StatTypeGGG.AncestralTrialDamageLeechedAsTotemLifePermyriad = 19166
Selects ancestral trial damage leeched as totem life permyriad in StatTypeGGG.
StatTypeGGG.AncestralTrialDestroyTotemInterruptStunDurationPosPct = 19094
Selects ancestral trial destroy totem interrupt stun duration pos pct in StatTypeGGG.
StatTypeGGG.AncestralTrialDestroyTotemSkillRangePosPct = 19093
Selects ancestral trial destroy totem skill range pos pct in StatTypeGGG.
StatTypeGGG.AncestralTrialImmuneToDamageInterrupt = 18741
Selects ancestral trial immune to damage interrupt in StatTypeGGG.
StatTypeGGG.AngerAuraEffectPosPct = 3669
Selects anger aura effect pos pct in StatTypeGGG.
StatTypeGGG.AngerAuraEffectPosPctWhileAtMaximumEnduranceCharges = 21917
Selects anger aura effect pos pct while at maximum endurance charges in StatTypeGGG.
StatTypeGGG.AngerManaReservationEfficiencyNeg2PctPer1 = 15231
Selects anger mana reservation efficiency neg2 pct per1 in StatTypeGGG.
StatTypeGGG.AngerManaReservationEfficiencyPosPct = 15201
Selects anger mana reservation efficiency pos pct in StatTypeGGG.
StatTypeGGG.AngerManaReservationPosPct = 3668
Selects anger mana reservation pos pct in StatTypeGGG.
StatTypeGGG.AngerReservesNoMana = 8414
Selects anger reserves no mana in StatTypeGGG.
StatTypeGGG.AniamtedWeaponMaximumEnergyShield = 7713
Selects aniamted weapon maximum energy shield in StatTypeGGG.
StatTypeGGG.AnimateGuardianAndWeaponTrackOnKill = 7721
Selects animate guardian and weapon track on kill in StatTypeGGG.
StatTypeGGG.AnimateGuardianDamagePosPct = 4110
Selects animate guardian damage pos pct in StatTypeGGG.
StatTypeGGG.AnimateGuardianDamagePosPctPerAnimatedWeapon = 7725
Selects animate guardian damage pos pct per animated weapon in StatTypeGGG.
StatTypeGGG.AnimateGuardianElementalResistancesPct = 4461
Selects animate guardian elemental resistances pct in StatTypeGGG.
StatTypeGGG.AnimateGuardianLastKnownLife = 1993
Selects animate guardian last known life in StatTypeGGG.
StatTypeGGG.AnimateItemMaximumLevelRequirement = 1897
Selects animate item maximum level requirement in StatTypeGGG.
StatTypeGGG.AnimateWeaponArtVariation = 11963
Selects animate weapon art variation in StatTypeGGG.
StatTypeGGG.AnimateWeaponCanAnimateBows = 3352
Selects animate weapon can animate bows in StatTypeGGG.
StatTypeGGG.AnimateWeaponCanAnimateUpToXAdditionalRangedWeapons = 3498
Selects animate weapon can animate up to x additional ranged weapons in StatTypeGGG.
StatTypeGGG.AnimateWeaponCanAnimateWands = 3353
Selects animate weapon can animate wands in StatTypeGGG.
StatTypeGGG.AnimateWeaponCanOnlyAnimateRangeWeapons = 19477
Selects animate weapon can only animate range weapons in StatTypeGGG.
StatTypeGGG.AnimateWeaponChanceToCreateAdditionalCopyPct = 4355
Selects animate weapon chance to create additional copy pct in StatTypeGGG.
StatTypeGGG.AnimateWeaponDamagePosPct = 4043
Selects animate weapon damage pos pct in StatTypeGGG.
StatTypeGGG.AnimateWeaponDurationPosPct = 3235
Selects animate weapon duration pos pct in StatTypeGGG.
StatTypeGGG.AnimateWeaponNumberOfAdditionalCopies = 3239
Selects animate weapon number of additional copies in StatTypeGGG.
StatTypeGGG.AnimatedArmourReplaceOffHandWeapon = 1895
Selects animated armour replace off hand weapon in StatTypeGGG.
StatTypeGGG.AnimatedEtherealBladesHaveAdditionalCriticalStrikeChance = 18325
Selects animated ethereal blades have additional critical strike chance in StatTypeGGG.
StatTypeGGG.AnimatedGoToHullOverride = 22287
Selects animated go to hull override in StatTypeGGG.
StatTypeGGG.AnimatedGoToMovementSpeedOverride = 22275
Selects animated go to movement speed override in StatTypeGGG.
DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.