Members and overloads
168 results
public string Item.Metadata { get; }
Gets metadata for Item.
public int Item.MinChaosDamage { get; }
Gets min chaos damage for Item.
public int Item.MinColdDamage { get; }
Gets min cold damage for Item.
public int Item.MinDamage { get; }
Gets min damage for Item.
public int Item.MinDps { get; }
Gets min dps for Item.
MinElementalDamage
PropertyLink ↗
public int Item.MinElementalDamage { get; }
Gets min elemental damage for Item.
public int Item.MinFireDamage { get; }
Gets min fire damage for Item.
MinLightningDamage
PropertyLink ↗
public int Item.MinLightningDamage { get; }
Gets min lightning damage for Item.
public int Item.MinMonsterLevel { get; }
Gets min monster level for Item.
MinMonsterLevelPrefix
PropertyLink ↗
public int Item.MinMonsterLevelPrefix { get; }
Gets min monster level prefix for Item.
MinMonsterLevelSuffix
PropertyLink ↗
public int Item.MinMonsterLevelSuffix { get; }
Gets min monster level suffix for Item.
MinPhysicalDamage
PropertyLink ↗
public int Item.MinPhysicalDamage { get; }
Gets min physical damage for Item.
public string Item.Name { get; }
Gets name for Item.
public Positioned Item.PositionedComp { get; }
Gets positioned comp for Item.
public int Item.Quality { get; }
Gets quality for Item.
public Rarity Item.Rarity { get; }
Gets rarity for Item.
public TimeSpan Item.RecoveryTime { get; }
Gets recovery time for Item.
public string Item.RenderArt { get; }
Gets render art for Item.
public int Item.RequiredDex { get; }
Gets required dex for Item.
RequiredDexForNextLevel
PropertyLink ↗
public int Item.RequiredDexForNextLevel { get; }
Gets required dex for next level for Item.
public int Item.RequiredInt { get; }
Gets required int for Item.
RequiredIntForNextLevel
PropertyLink ↗
public int Item.RequiredIntForNextLevel { get; }
Gets required int for next level for Item.
public int Item.RequiredLevel { get; }
Gets required level for Item.
RequiredLevelForNextLevel
PropertyLink ↗
public int Item.RequiredLevelForNextLevel { get; }
Gets required level for next level for Item.
public int Item.RequiredStr { get; }
Gets required str for Item.
RequiredStrForNextLevel
PropertyLink ↗
public int Item.RequiredStrForNextLevel { get; }
Gets required str for next level for Item.
public int Item.ScourgedTier { get; }
Gets scourged tier for Item.
SentinelDroneEmpowerments
PropertyLink ↗
public int Item.SentinelDroneEmpowerments { get; }
Gets sentinel drone empowerments for Item.
SentinelDroneEmpowers
PropertyLink ↗
public int Item.SentinelDroneEmpowers { get; }
Gets sentinel drone empowers for Item.
SentinelDroneMaxDuration
PropertyLink ↗
public int Item.SentinelDroneMaxDuration { get; }
Gets sentinel drone max duration for Item.
DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.