DPB2Enum · Values and results

StatTypeGGG

Named values for stat type ggg. Select a value when an API accepts or returns StatTypeGGG.

Namespace: DreamPoeBot.Loki.Game.GameData

public enum StatTypeGGGView DPB1 version →

Named values

27287 results

ActiveSkillGeneratesPctOfWardSpentAsGlory

ValueLink ↗
StatTypeGGG.ActiveSkillGeneratesPctOfWardSpentAsGlory = 26271

Selects active skill generates pct of ward spent as glory in StatTypeGGG.

ActiveSkillGenericGracePeriodTimeMs

ValueLink ↗
StatTypeGGG.ActiveSkillGenericGracePeriodTimeMs = 18740

Selects active skill generic grace period time ms in StatTypeGGG.

ActiveSkillGroundConsecrationRadiusPos

ValueLink ↗
StatTypeGGG.ActiveSkillGroundConsecrationRadiusPos = 8635

Selects active skill ground consecration radius pos in StatTypeGGG.

ActiveSkillGroundEffectAreaOfEffectPosPctFinalPerSecond

ValueLink ↗
StatTypeGGG.ActiveSkillGroundEffectAreaOfEffectPosPctFinalPerSecond = 18057

Selects active skill ground effect area of effect pos pct final per second in StatTypeGGG.

ActiveSkillGroundEffectAreaOfEffectPosPctFinalPerSecondMax

ValueLink ↗
StatTypeGGG.ActiveSkillGroundEffectAreaOfEffectPosPctFinalPerSecondMax = 18061

Selects active skill ground effect area of effect pos pct final per second max in StatTypeGGG.

ActiveSkillHasAltAttackContainer

ValueLink ↗
StatTypeGGG.ActiveSkillHasAltAttackContainer = 18320

Selects active skill has alt attack container in StatTypeGGG.

ActiveSkillHasPctStandardScalingAttackDamage

ValueLink ↗
StatTypeGGG.ActiveSkillHasPctStandardScalingAttackDamage = 22257

Selects active skill has pct standard scaling attack damage in StatTypeGGG.

ActiveSkillHeavyStunDecayAfterActionDelayMs

ValueLink ↗
StatTypeGGG.ActiveSkillHeavyStunDecayAfterActionDelayMs = 18319

Selects active skill heavy stun decay after action delay ms in StatTypeGGG.

ActiveSkillHitDamageFreezeMultiplierPosPctFinal

ValueLink ↗
StatTypeGGG.ActiveSkillHitDamageFreezeMultiplierPosPctFinal = 18072

Selects active skill hit damage freeze multiplier pos pct final in StatTypeGGG.

ActiveSkillHitDamageFreezeMultiplierPosPermyriadFinalPer1PctOfTargetAilmentThresholdBeingDealtByIgnitePerSecond

ValueLink ↗
StatTypeGGG.ActiveSkillHitDamageFreezeMultiplierPosPermyriadFinalPer1PctOfTargetAilmentThresholdBeingDealtByIgnitePerSecond = 26288

Selects active skill hit damage freeze multiplier pos permyriad final per1 pct of target ailment threshold being dealt by ignite per second in StatTypeGGG.

ActiveSkillHitDamageStunMultiplierPosPctFinal

ValueLink ↗
StatTypeGGG.ActiveSkillHitDamageStunMultiplierPosPctFinal = 18080

Selects active skill hit damage stun multiplier pos pct final in StatTypeGGG.

ActiveSkillHitDamageStunMultiplierPosPctFinalFromParent

ValueLink ↗
StatTypeGGG.ActiveSkillHitDamageStunMultiplierPosPctFinalFromParent = 22108

Selects active skill hit damage stun multiplier pos pct final from parent in StatTypeGGG.

ActiveSkillHundredTimesGeneratesGloryPerIgnite

ValueLink ↗
StatTypeGGG.ActiveSkillHundredTimesGeneratesGloryPerIgnite = 24656

Selects active skill hundred times generates glory per ignite in StatTypeGGG.

ActiveSkillHundredTimesGeneratesGloryPerShock

ValueLink ↗
StatTypeGGG.ActiveSkillHundredTimesGeneratesGloryPerShock = 24658

Selects active skill hundred times generates glory per shock in StatTypeGGG.

ActiveSkillIfUsedThroughFrostboltDamagePosPctFinal

ValueLink ↗
StatTypeGGG.ActiveSkillIfUsedThroughFrostboltDamagePosPctFinal = 5709

Selects active skill if used through frostbolt damage pos pct final in StatTypeGGG.

ActiveSkillIgniteChancePosPctFinal

ValueLink ↗
StatTypeGGG.ActiveSkillIgniteChancePosPctFinal = 18312

Selects active skill ignite chance pos pct final in StatTypeGGG.

ActiveSkillIgniteDurationPosPctFinal

ValueLink ↗
StatTypeGGG.ActiveSkillIgniteDurationPosPctFinal = 14149

Selects active skill ignite duration pos pct final in StatTypeGGG.

ActiveSkillIgniteEffectPosPctFinal

ValueLink ↗
StatTypeGGG.ActiveSkillIgniteEffectPosPctFinal = 7326

Selects active skill ignite effect pos pct final in StatTypeGGG.

ActiveSkillIgniteProliferationRadius

ValueLink ↗
StatTypeGGG.ActiveSkillIgniteProliferationRadius = 22822

Selects active skill ignite proliferation radius in StatTypeGGG.

ActiveSkillIgnoreSettingAimStance

ValueLink ↗
StatTypeGGG.ActiveSkillIgnoreSettingAimStance = 21211

Selects active skill ignore setting aim stance in StatTypeGGG.

ActiveSkillIgnoresCrossbowManager

ValueLink ↗
StatTypeGGG.ActiveSkillIgnoresCrossbowManager = 21523

Selects active skill ignores crossbow manager in StatTypeGGG.

ActiveSkillImpaleMagnitudePosPctFinal

ValueLink ↗
StatTypeGGG.ActiveSkillImpaleMagnitudePosPctFinal = 21573

Selects active skill impale magnitude pos pct final in StatTypeGGG.

ActiveSkillIndex

ValueLink ↗
StatTypeGGG.ActiveSkillIndex = 3230

Selects active skill index in StatTypeGGG.

ActiveSkillIsFromDexGem

ValueLink ↗
StatTypeGGG.ActiveSkillIsFromDexGem = 15717

Selects active skill is from dex gem in StatTypeGGG.

ActiveSkillIsFromIntGem

ValueLink ↗
StatTypeGGG.ActiveSkillIsFromIntGem = 15718

Selects active skill is from int gem in StatTypeGGG.

ActiveSkillIsFromStrGem

ValueLink ↗
StatTypeGGG.ActiveSkillIsFromStrGem = 15716

Selects active skill is from str gem in StatTypeGGG.

ActiveSkillIsIgnoredByChargedStaff

ValueLink ↗
StatTypeGGG.ActiveSkillIsIgnoredByChargedStaff = 18580

Selects active skill is ignored by charged staff in StatTypeGGG.

ActiveSkillIsIgnoredByMantraOfDestruction

ValueLink ↗
StatTypeGGG.ActiveSkillIsIgnoredByMantraOfDestruction = 20571

Selects active skill is ignored by mantra of destruction in StatTypeGGG.

ActiveSkillIsIgnoredByStaggeringPalm

ValueLink ↗
StatTypeGGG.ActiveSkillIsIgnoredByStaggeringPalm = 18579

Selects active skill is ignored by staggering palm in StatTypeGGG.

ActiveSkillKnockbackDistancePosPctFinal

ValueLink ↗
StatTypeGGG.ActiveSkillKnockbackDistancePosPctFinal = 22233

Selects active skill knockback distance pos pct final in StatTypeGGG.

DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.