StatTypeGGG.ActiveSkillShowOverloadRangeRareOrUniqueOnly = 24212
Selects active skill show overload range rare or unique only in StatTypeGGG.
Named values for stat type ggg. Select a value when an API accepts or returns StatTypeGGG.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGView DPB1 version →StatTypeGGG.ActiveSkillShowOverloadRangeRareOrUniqueOnly = 24212
Selects active skill show overload range rare or unique only in StatTypeGGG.
StatTypeGGG.ActiveSkillShowStarsAligned = 21193
Selects active skill show stars aligned in StatTypeGGG.
StatTypeGGG.ActiveSkillSlowDebuffMovementSpeedPosPctFinal = 18415
Selects active skill slow debuff movement speed pos pct final in StatTypeGGG.
StatTypeGGG.ActiveSkillSpellDamagePosPctFinal = 636
Selects active skill spell damage pos pct final in StatTypeGGG.
StatTypeGGG.ActiveSkillStunThresholdPosPctWhilePerformingAction = 19674
Selects active skill stun threshold pos pct while performing action in StatTypeGGG.
StatTypeGGG.ActiveSkillTargetingRangePosPct = 13457
Selects active skill targeting range pos pct in StatTypeGGG.
StatTypeGGG.ActiveSkillTertiaryAreaOfEffectDescriptionMode = 17388
Selects active skill tertiary area of effect description mode in StatTypeGGG.
StatTypeGGG.ActiveSkillTertiaryAreaOfEffectRadius = 17387
Selects active skill tertiary area of effect radius in StatTypeGGG.
StatTypeGGG.ActiveSkillTracksNumberOfDamagingSkillsRecentlyForMinions = 24675
Selects active skill tracks number of damaging skills recently for minions in StatTypeGGG.
StatTypeGGG.ActiveSkillUnscaledDamagePctConvertedFromCold = 17687
Selects active skill unscaled damage pct converted from cold in StatTypeGGG.
StatTypeGGG.ActiveSkillUnscaledDamagePctConvertedFromFire = 17686
Selects active skill unscaled damage pct converted from fire in StatTypeGGG.
StatTypeGGG.ActiveSkillUnscaledDamagePctConvertedFromLightning = 17688
Selects active skill unscaled damage pct converted from lightning in StatTypeGGG.
StatTypeGGG.ActiveSkillUnscaledDamagePctConvertedFromPhysical = 17685
Selects active skill unscaled damage pct converted from physical in StatTypeGGG.
StatTypeGGG.ActiveSkillUseParentWeaponType = 18325
Selects active skill use parent weapon type in StatTypeGGG.
StatTypeGGG.ActiveSkillWitheredBaseDurationMs = 7860
Selects active skill withered base duration ms in StatTypeGGG.
StatTypeGGG.ActorDiesOnPush = 17205
Selects actor dies on push in StatTypeGGG.
StatTypeGGG.ActorRequiresCrossbowManager = 27014
Selects actor requires crossbow manager in StatTypeGGG.
StatTypeGGG.ActorScalePosPct = 1914
Selects actor scale pos pct in StatTypeGGG.
StatTypeGGG.ActorScalePosPctInTownHideout = 21484
Selects actor scale pos pct in town hideout in StatTypeGGG.
StatTypeGGG.ActorScalePosPctLimit = 1916
Selects actor scale pos pct limit in StatTypeGGG.
StatTypeGGG.AdaptationDuration = 13482
Selects adaptation duration in StatTypeGGG.
StatTypeGGG.AdaptationDurationMs = 22412
Selects adaptation duration ms in StatTypeGGG.
StatTypeGGG.AdaptationDurationPosPct = 13483
Selects adaptation duration pos pct in StatTypeGGG.
StatTypeGGG.AdaptationsApplyToAllElements = 13513
Selects adaptations apply to all elements in StatTypeGGG.
StatTypeGGG.Add1StageToBannersOnMeleeHitUpTo5PerSecond = 10181
Selects add1 stage to banners on melee hit up to5 per second in StatTypeGGG.
StatTypeGGG.AddBuffToTargetSkillNumberOfCorruptedBloodDebuffsToInflict = 24902
Selects add buff to target skill number of corrupted blood debuffs to inflict in StatTypeGGG.
StatTypeGGG.AddEnduranceChargeOnCriticalStrike = 179
Selects add endurance charge on critical strike in StatTypeGGG.
StatTypeGGG.AddEnduranceChargeOnEnemyCriticalStrike = 185
Selects add endurance charge on enemy critical strike in StatTypeGGG.
StatTypeGGG.AddEnduranceChargeOnGainPowerChargePct = 3780
Selects add endurance charge on gain power charge pct in StatTypeGGG.
StatTypeGGG.AddEnduranceChargeOnKill = 1978
Selects add endurance charge on kill in StatTypeGGG.
DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.