DPB2Enum · Values and results

StatTypeGGG

Named values for stat type ggg. Select a value when an API accepts or returns StatTypeGGG.

Namespace: DreamPoeBot.Loki.Game.GameData

public enum StatTypeGGGView DPB1 version →

Named values

27287 results

ActiveSkillChaosDamagePctToGainAsCold

ValueLink ↗
StatTypeGGG.ActiveSkillChaosDamagePctToGainAsCold = 21416

Selects active skill chaos damage pct to gain as cold in StatTypeGGG.

ActiveSkillChaosDamagePctToGainAsFire

ValueLink ↗
StatTypeGGG.ActiveSkillChaosDamagePctToGainAsFire = 21415

Selects active skill chaos damage pct to gain as fire in StatTypeGGG.

ActiveSkillChaosDamagePctToGainAsLightning

ValueLink ↗
StatTypeGGG.ActiveSkillChaosDamagePctToGainAsLightning = 21417

Selects active skill chaos damage pct to gain as lightning in StatTypeGGG.

ActiveSkillChaosDamagePctToGainAsPhysical

ValueLink ↗
StatTypeGGG.ActiveSkillChaosDamagePctToGainAsPhysical = 21414

Selects active skill chaos damage pct to gain as physical in StatTypeGGG.

ActiveSkillChaosDamagePosPctFinal

ValueLink ↗
StatTypeGGG.ActiveSkillChaosDamagePosPctFinal = 631

Selects active skill chaos damage pos pct final in StatTypeGGG.

ActiveSkillChillAsThoughDamagePosPctFinal

ValueLink ↗
StatTypeGGG.ActiveSkillChillAsThoughDamagePosPctFinal = 9991

Selects active skill chill as though damage pos pct final in StatTypeGGG.

ActiveSkillChillDurationPosPctFinal

ValueLink ↗
StatTypeGGG.ActiveSkillChillDurationPosPctFinal = 14150

Selects active skill chill duration pos pct final in StatTypeGGG.

ActiveSkillChillEffectPosPctFinal

ValueLink ↗
StatTypeGGG.ActiveSkillChillEffectPosPctFinal = 16369

Selects active skill chill effect pos pct final in StatTypeGGG.

ActiveSkillColdDamagePctAsChaos

ValueLink ↗
StatTypeGGG.ActiveSkillColdDamagePctAsChaos = 21448

Selects active skill cold damage pct as chaos in StatTypeGGG.

ActiveSkillColdDamagePctAsFire

ValueLink ↗
StatTypeGGG.ActiveSkillColdDamagePctAsFire = 21446

Selects active skill cold damage pct as fire in StatTypeGGG.

ActiveSkillColdDamagePctAsLightning

ValueLink ↗
StatTypeGGG.ActiveSkillColdDamagePctAsLightning = 21447

Selects active skill cold damage pct as lightning in StatTypeGGG.

ActiveSkillColdDamagePctAsPhysical

ValueLink ↗
StatTypeGGG.ActiveSkillColdDamagePctAsPhysical = 21445

Selects active skill cold damage pct as physical in StatTypeGGG.

ActiveSkillColdDamagePctToConvertToChaos

ValueLink ↗
StatTypeGGG.ActiveSkillColdDamagePctToConvertToChaos = 17681

Selects active skill cold damage pct to convert to chaos in StatTypeGGG.

ActiveSkillColdDamagePctToConvertToFire

ValueLink ↗
StatTypeGGG.ActiveSkillColdDamagePctToConvertToFire = 17680

Selects active skill cold damage pct to convert to fire in StatTypeGGG.

ActiveSkillColdDamagePctToConvertToLightning

ValueLink ↗
StatTypeGGG.ActiveSkillColdDamagePctToConvertToLightning = 18771

Selects active skill cold damage pct to convert to lightning in StatTypeGGG.

ActiveSkillColdDamagePctToGainAsChaos

ValueLink ↗
StatTypeGGG.ActiveSkillColdDamagePctToGainAsChaos = 21408

Selects active skill cold damage pct to gain as chaos in StatTypeGGG.

ActiveSkillColdDamagePctToGainAsCold

ValueLink ↗
StatTypeGGG.ActiveSkillColdDamagePctToGainAsCold = 21406

Selects active skill cold damage pct to gain as cold in StatTypeGGG.

ActiveSkillColdDamagePctToGainAsFire

ValueLink ↗
StatTypeGGG.ActiveSkillColdDamagePctToGainAsFire = 21405

Selects active skill cold damage pct to gain as fire in StatTypeGGG.

ActiveSkillColdDamagePctToGainAsLightning

ValueLink ↗
StatTypeGGG.ActiveSkillColdDamagePctToGainAsLightning = 21407

Selects active skill cold damage pct to gain as lightning in StatTypeGGG.

ActiveSkillColdDamagePctToGainAsPhysical

ValueLink ↗
StatTypeGGG.ActiveSkillColdDamagePctToGainAsPhysical = 21404

Selects active skill cold damage pct to gain as physical in StatTypeGGG.

ActiveSkillColdDamagePosPctFinal

ValueLink ↗
StatTypeGGG.ActiveSkillColdDamagePosPctFinal = 629

Selects active skill cold damage pos pct final in StatTypeGGG.

ActiveSkillColdDamagePosPctFinalFromSkillSpecificStat

ValueLink ↗
StatTypeGGG.ActiveSkillColdDamagePosPctFinalFromSkillSpecificStat = 7884

Selects active skill cold damage pos pct final from skill specific stat in StatTypeGGG.

ActiveSkillCompoundingIgnites

ValueLink ↗
StatTypeGGG.ActiveSkillCompoundingIgnites = 18172

Selects active skill compounding ignites in StatTypeGGG.

ActiveSkillConsumeEnemyFreezeToGainDamageAgainstNonUniquePosPctFinal

ValueLink ↗
StatTypeGGG.ActiveSkillConsumeEnemyFreezeToGainDamageAgainstNonUniquePosPctFinal = 23179

Selects active skill consume enemy freeze to gain damage against non unique pos pct final in StatTypeGGG.

ActiveSkillConsumeEnemyFreezeToGainDamageAgainstUniquePosPctFinal

ValueLink ↗
StatTypeGGG.ActiveSkillConsumeEnemyFreezeToGainDamageAgainstUniquePosPctFinal = 23178

Selects active skill consume enemy freeze to gain damage against unique pos pct final in StatTypeGGG.

ActiveSkillConsumeEnemyFreezeToGainDamagePosPctFinal

ValueLink ↗
StatTypeGGG.ActiveSkillConsumeEnemyFreezeToGainDamagePosPctFinal = 18184

Selects active skill consume enemy freeze to gain damage pos pct final in StatTypeGGG.

ActiveSkillConsumeEnemyFullyBrokenArmourToGainDamagePosPctFinal

ValueLink ↗
StatTypeGGG.ActiveSkillConsumeEnemyFullyBrokenArmourToGainDamagePosPctFinal = 18050

Selects active skill consume enemy fully broken armour to gain damage pos pct final in StatTypeGGG.

ActiveSkillConsumeEnemyFullyBrokenArmourToGainHitDamageStunMultiplierPosPct

ValueLink ↗
StatTypeGGG.ActiveSkillConsumeEnemyFullyBrokenArmourToGainHitDamageStunMultiplierPosPct = 18081

Selects active skill consume enemy fully broken armour to gain hit damage stun multiplier pos pct in StatTypeGGG.

ActiveSkillConsumesAColdInfusion

ValueLink ↗
StatTypeGGG.ActiveSkillConsumesAColdInfusion = 23389

Selects active skill consumes a cold infusion in StatTypeGGG.

ActiveSkillConsumesAFireInfusion

ValueLink ↗
StatTypeGGG.ActiveSkillConsumesAFireInfusion = 23390

Selects active skill consumes a fire infusion in StatTypeGGG.

DPB2 0.4.5.88 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.