DreamPoeBot developer reference

Find the API.
Build the capability.

Explore DPB1 and DPB2 by type, member or use case. Every reference includes its signatures, arguments, available results and links to related APIs.

2,215 types 14,236 members 91,072 named values
DPB1 · 0.3.29.47DPB2 · 0.4.5.88Reviewed 2026-10-02
API catalog

Find the capability you need

2215 types found
DPB1Class · World, character and items

GroundFire

Represents ground fire in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB2Class · World, character and items

GroundFire

Represents ground fire in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB1Class · World, character and items

GroundFireWhite

Represents ground fire white in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB2Class · World, character and items

GroundFireWhite

Represents ground fire white in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB1Class · World, character and items

GroundHoly

Represents ground holy in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB2Class · World, character and items

GroundHoly

Represents ground holy in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB1Class · World, character and items

GroundIce

Represents ground ice in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB2Class · World, character and items

GroundIce

Represents ground ice in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB1Class · World, character and items

GroundLightning

Represents ground lightning in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB2Class · World, character and items

GroundLightning

Represents ground lightning in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB1Class · World, character and items

GroundPoison

Represents ground poison in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB2Class · World, character and items

GroundPoison

Represents ground poison in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB1Class · World, character and items

GroundSpike

Represents ground spike in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB2Class · World, character and items

GroundSpike

Represents ground spike in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB1Class · World, character and items

GroundTar

Represents ground tar in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB2Class · World, character and items

GroundTar

Represents ground tar in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB1Class · World, character and items

GroundVaalCloud

Represents ground vaal cloud in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB2Class · World, character and items

GroundVaalCloud

Represents ground vaal cloud in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB1Class · Bots, plugins and tasks

Gui

Provides gui data and the operations listed below. Related types link to the values this API consumes or returns.

DPB2Class · Bots, plugins and tasks

Gui

Provides gui data and the operations listed below. Related types link to the values this API consumes or returns.

DPB1Class · World, character and items

GuildStash

Represents guild stash in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB2Class · World, character and items

GuildStash

Represents guild stash in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB1Class · World, character and items

HarvestExtraxtor

Represents harvest extraxtor in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB1Class · World, character and items

HarvestIrrigator

Represents harvest irrigator in the current game state. Obtain the object from its owning API and refresh it after an area change.

DPB1Class · Interface and panels

HeisLockerElement

Reads heis locker element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.

DPB1Class · Interface and panels

HeistAlertLevelElement

Reads heist alert level element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.

DPB1Class · Interface and panels

HeistAllyEquipmentElement

Reads heist ally equipment element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.

DPB1Class · World, character and items

HeistBlueprint

Provides heist blueprint data and the operations listed below. Related types link to the values this API consumes or returns.

This reference covers the developer-facing declarations in the reviewed Release source snapshot, including inherited APIs through their base-type links. Product versions are documented separately so differences remain visible.