LokiPoe.PoeVersion
Game client Type Enumerator, only the Official Tye is supported.
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Coverage across both reviewed products. Each result identifies its product; matching names do not guarantee matching behavior. Need context? Browse guides and examples.
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Clear filtersGame client Type Enumerator, only the Official Tye is supported.
Named values for select character error. Select a value when an API accepts or returns SelectCharacterError.
Named values for stash tab affinities enum. Select a value when an API accepts or returns StashTabAffinitiesEnum.
Result of a WorldItem loot request.
Named values for map type. Select a value when an API accepts or returns MapType.
Named values for merge stack result. Select a value when an API accepts or returns MergeStackResult.
Named values for message result. Select a value when an API accepts or returns MessageResult.
Named values for metadata flags. Select a value when an API accepts or returns MetadataFlags.
Named values for modifier keys. Select a value when an API accepts or returns ModifierKeys.
Named values for mod type. Select a value when an API accepts or returns ModType.
Named values for monster rarity. Select a value when an API accepts or returns MonsterRarity.
Named values for network state. Select a value when an API accepts or returns NetworkState.
Named values for open display note result. Select a value when an API accepts or returns OpenDisplayNoteResult.
Named values for open premium stash setting result. Select a value when an API accepts or returns OpenPremiumStashSettingResult.
Named values for pantheon god. Select a value when an API accepts or returns PantheonGod.
Named values for party allocation type. Select a value when an API accepts or returns PartyAllocationType.
Named values for party status. Select a value when an API accepts or returns PartyStatus.
Explains why a route query failed or could not produce a usable path. Check PathResult.Success as well as this value.
Named values for pickup result. Select a value when an API accepts or returns PickupResult.
Named values for place cursor into result. Select a value when an API accepts or returns PlaceCursorIntoResult.
Named values for rarity. Select a value when an API accepts or returns Rarity.
Named values for reaction. Select a value when an API accepts or returns Reaction.
Named values for run behavior. Select a value when an API accepts or returns RunBehavior.
Named values for run tasks result. Select a value when an API accepts or returns RunTasksResult.
Named values for party allocation. Select a value when an API accepts or returns PartyAllocation.
Named values for single slot type. Select a value when an API accepts or returns SingleSlotType.
Named values for skill cost type. Select a value when an API accepts or returns SkillCostType.
Named values for socket color. Select a value when an API accepts or returns SocketColor.
Named values for split stack result. Select a value when an API accepts or returns SplitStackResult.
Named values for stash type. Select a value when an API accepts or returns StashType.
This reference covers the developer-facing declarations in the reviewed Release source snapshot, including inherited APIs through their base-type links. Product versions are documented separately so differences remain visible.
Use a focused recipe, explore an extension contract or follow a first project. These are independent ways into the documentation, not a course you must complete before using the APIs.
Guides shown for DPB2: .NET 8 for Windows (net8.0-windows). Switch product to keep code, downloads and links aligned. Return to the DPB2 API reference →
Build a nearby-enemy alert in five steps. Includes setup, complete checkpoints and expected results.
Start the guided project → Solve a specific problemRecognize areas, find objects, read inventory and inspect skill slots. Follow each recipe to its code and APIs.
Browse examples → Understand the contractsWho calls Tick, how async work runs, and which component owns initialization and cleanup.
Explore the execution model →Extend a bot with lifecycle callbacks, state observations and messages.
Guide & complete source →IBot · ITaskThree connected lessons: own the session, integrate tasks and plugins, then follow a visible party leader. You write the bot.
Build FollowBot step by step →IRoutineSelect eligible targets, inspect skill slots and handle an action request.
Guide & complete source →IPlayerMoverPlan routes, request movement and check actual progress.
Guide & complete source →Original, anonymous source for the standalone examples, with build and installation instructions. The FollowBot walkthrough uses selected fragments and implementation exercises; it is not a finished bot in this download. Compile baselines: DPB1 0.3.29.47 and DPB2 0.4.5.88; no live game validation claimed.