Start with the client state
Check that the client is in game before reading player or area data.
Client state · DPB1Client state · DPB2Explore DPB1 and DPB2 by type, member or use case. Every reference includes its signatures, arguments, available results and links to related APIs.
Check that the client is in game before reading player or area data.
Client state · DPB1Client state · DPB2Discover typed objects and refresh their state after interaction or travel.
Object discovery · DPB1Object discovery · DPB2Use the bot, plugin and task contracts to integrate your own behavior.
Task contract · DPB1Task contract · DPB2Game-data record for ground effect. Use its identifiers and properties to look up game definitions.
Game-data record for hideout. Use its identifiers and properties to look up game definitions.
Game-data record for incursion architect. Use its identifiers and properties to look up game definitions.
Game-data record for incursion rooms. Use its identifiers and properties to look up game definitions.
Game-data record for labyrinth trial. Use its identifiers and properties to look up game definitions.
Game-data record for minimap icon. Use its identifiers and properties to look up game definitions.
A MiscAnimated definition, not live playback state or measured model geometry.
Wraps a record from Mods.dat file
Game-data record for monster variety. Use its identifiers and properties to look up game definitions.
Game-data record for passive skill mastery effects. Use its identifiers and properties to look up game definitions.
Game-data record for passive skill mastery group. Use its identifiers and properties to look up game definitions.
Game-data record for passive skill mastery. Use its identifiers and properties to look up game definitions.
Game-data record for passive skill variants. Use its identifiers and properties to look up game definitions.
Game-data record for passive skill. Use its identifiers and properties to look up game definitions.
Game-data record for quest state. Use its identifiers and properties to look up game definitions.
Game-data record for quest. Use its identifiers and properties to look up game definitions.
Game-data record for ritual atlasline mods. Use its identifiers and properties to look up game definitions.
Game-data record for skill gem. Use its identifiers and properties to look up game definitions.
Wraps a record from Stat.Dat file
Game-data record for tag. Use its identifiers and properties to look up game definitions.
Game-data record for ultimatum encounter type. Use its identifiers and properties to look up game definitions.
Game-data record for ultimatum encounter. Use its identifiers and properties to look up game definitions.
Game-data record for ultimatum itemised reward. Use its identifiers and properties to look up game definitions.
Game-data record for ultimatum modifiers. Use its identifiers and properties to look up game definitions.
Game-data record for ultimatum modifier type. Use its identifiers and properties to look up game definitions.
Game-data record for words. Use its identifiers and properties to look up game definitions.
Game-data record for world area. Use its identifiers and properties to look up game definitions.
Provides default item evaluator data and the operations listed below. Related types link to the values this API consumes or returns.
Provides delirium stash tab layouts data and the operations listed below. Related types link to the values this API consumes or returns.
Provides delirium stash tab layout hardcoded data and the operations listed below. Related types link to the values this API consumes or returns.
This reference covers the developer-facing declarations in the reviewed Release source snapshot, including inherited APIs through their base-type links. Product versions are documented separately so differences remain visible.