DPB1Enum · Values and results

ActiveSkillTypeEnum

Named values for active skill type enum. Select a value when an API accepts or returns ActiveSkillTypeEnum.

Namespace: DreamPoeBot.Loki.Game.GameData

public enum ActiveSkillTypeEnum
Reference: DPB1 0.3.29.47Compare the DPB2 reference → Check signatures and usage notes separately; a matching type is not a compatibility guarantee.

Named values

135 named values

CreatesMinion

ValueLink ↗
ActiveSkillTypeEnum.CreatesMinion = 76

Selects creates minion in ActiveSkillTypeEnum.

CreatesSentinelMinion

ValueLink ↗
ActiveSkillTypeEnum.CreatesSentinelMinion = 128

Selects creates sentinel minion in ActiveSkillTypeEnum.

Damage

ValueLink ↗
ActiveSkillTypeEnum.Damage = 6

Selects damage in ActiveSkillTypeEnum.

DamageOverTime

ValueLink ↗
ActiveSkillTypeEnum.DamageOverTime = 34

Selects damage over time in ActiveSkillTypeEnum.

DegenOnlySpellDamage

ValueLink ↗
ActiveSkillTypeEnum.DegenOnlySpellDamage = 48

Selects degen only spell damage in ActiveSkillTypeEnum.

DestroysCorpse

ValueLink ↗
ActiveSkillTypeEnum.DestroysCorpse = 65

Selects destroys corpse in ActiveSkillTypeEnum.

DisallowTriggerSupports

ValueLink ↗
ActiveSkillTypeEnum.DisallowTriggerSupports = 122

Selects disallow trigger supports in ActiveSkillTypeEnum.

DualWieldOnly

ValueLink ↗
ActiveSkillTypeEnum.DualWieldOnly = 3

Selects dual wield only in ActiveSkillTypeEnum.

DualWieldRequiresDifferentTypes

ValueLink ↗
ActiveSkillTypeEnum.DualWieldRequiresDifferentTypes = 118

Selects dual wield requires different types in ActiveSkillTypeEnum.

Duration

ValueLink ↗
ActiveSkillTypeEnum.Duration = 8

Selects duration in ActiveSkillTypeEnum.

DynamicCooldown

ValueLink ↗
ActiveSkillTypeEnum.DynamicCooldown = 109

Selects dynamic cooldown in ActiveSkillTypeEnum.

ElementalStatus

ValueLink ↗
ActiveSkillTypeEnum.ElementalStatus = 16

Selects elemental status in ActiveSkillTypeEnum.

Fire

ValueLink ↗
ActiveSkillTypeEnum.Fire = 28

Selects fire in ActiveSkillTypeEnum.

FixedCastTime

ValueLink ↗
ActiveSkillTypeEnum.FixedCastTime = 104

Selects fixed cast time in ActiveSkillTypeEnum.

FixedSpeedProjectile

ValueLink ↗
ActiveSkillTypeEnum.FixedSpeedProjectile = 42

Selects fixed speed projectile in ActiveSkillTypeEnum.

GainsIntensity

ValueLink ↗
ActiveSkillTypeEnum.GainsIntensity = 127

Selects gains intensity in ActiveSkillTypeEnum.

Golem

ValueLink ↗
ActiveSkillTypeEnum.Golem = 50

Selects golem in ActiveSkillTypeEnum.

Guard

ValueLink ↗
ActiveSkillTypeEnum.Guard = 77

Selects guard in ActiveSkillTypeEnum.

HasReservation

ValueLink ↗
ActiveSkillTypeEnum.HasReservation = 11

Selects has reservation in ActiveSkillTypeEnum.

Herald

ValueLink ↗
ActiveSkillTypeEnum.Herald = 51

Selects herald in ActiveSkillTypeEnum.

Hex

ValueLink ↗
ActiveSkillTypeEnum.Hex = 96

Selects hex in ActiveSkillTypeEnum.

InbuiltTrigger

ValueLink ↗
ActiveSkillTypeEnum.InbuiltTrigger = 49

Selects inbuilt trigger in ActiveSkillTypeEnum.

InnateTrauma

ValueLink ↗
ActiveSkillTypeEnum.InnateTrauma = 117

Selects innate trauma in ActiveSkillTypeEnum.

Instant

ValueLink ↗
ActiveSkillTypeEnum.Instant = 63

Selects instant in ActiveSkillTypeEnum.

InstantNoRepeatWhenHeld

ValueLink ↗
ActiveSkillTypeEnum.InstantNoRepeatWhenHeld = 84

Selects instant no repeat when held in ActiveSkillTypeEnum.

InstantShiftAttackForLeftMouse

ValueLink ↗
ActiveSkillTypeEnum.InstantShiftAttackForLeftMouse = 85

Selects instant shift attack for left mouse in ActiveSkillTypeEnum.

KillNoDamageModifiers

ValueLink ↗
ActiveSkillTypeEnum.KillNoDamageModifiers = 100

Selects kill no damage modifiers in ActiveSkillTypeEnum.

LateConsumeCooldown

ValueLink ↗
ActiveSkillTypeEnum.LateConsumeCooldown = 102

Selects late consume cooldown in ActiveSkillTypeEnum.

Lightning

ValueLink ↗
ActiveSkillTypeEnum.Lightning = 30

Selects lightning in ActiveSkillTypeEnum.

Link

ValueLink ↗
ActiveSkillTypeEnum.Link = 106

Selects link in ActiveSkillTypeEnum.

DPB1 0.3.29.47 · Reference reviewed 2026-10-03. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.