DPB1Class · World, character and items

AnimatedSnapshot

Provides animated snapshot data and the operations listed below. Related types link to the values this API consumes or returns.

Namespace: DreamPoeBot.Loki.Components

public class AnimatedSnapshotView DPB2 version →

Members and overloads

17 results

ToString

MethodLink ↗
public override string AnimatedSnapshot.ToString()

Returns a text representation of this value.

Returns: The string result.

AnimationId

PropertyLink ↗
public int AnimatedSnapshot.AnimationId { get; }

Gets animation id for AnimatedSnapshot.

AnimationProgress

PropertyLink ↗
public float AnimatedSnapshot.AnimationProgress { get; }

Current controller-cycle progress normalized to the 0..1 range.

AnimationSpeed

PropertyLink ↗
public float AnimatedSnapshot.AnimationSpeed { get; }

Observed animation speed multiplier.

AnimationStage

PropertyLink ↗
public int AnimatedSnapshot.AnimationStage { get; }

Raw controller stage/state value. It is not assumed to be a zero-based list index.

EstimatedGridRadius

PropertyLink ↗
public float AnimatedSnapshot.EstimatedGridRadius { get; }

Estimated horizontal radius converted to PoE map-grid units.

EstimatedHorizontalRadius

PropertyLink ↗
public float AnimatedSnapshot.EstimatedHorizontalRadius { get; }

Conservative horizontal radius derived from local XY bounds and transform scale. For circular effects such as arena_limit.ao this is the rendered boundary radius.

GridCenter

PropertyLink ↗
public Vector2i AnimatedSnapshot.GridCenter { get; }

World-space translation converted to the PoE integer map grid.

HasAnimation

PropertyLink ↗
public bool AnimatedSnapshot.HasAnimation { get; }

True when the current animation-controller state was read coherently.

HasLocalBounds

PropertyLink ↗
public bool AnimatedSnapshot.HasLocalBounds { get; }

True when AnimatedRender supplied a coherent local AABB.

HasTransform

PropertyLink ↗
public bool AnimatedSnapshot.HasTransform { get; }

Whether transform is present.

IsAvailable

PropertyLink ↗
public bool AnimatedSnapshot.IsAvailable { get; }

Whether this animated snapshot is available.

LocalBounds

PropertyLink ↗
public BoundingBox AnimatedSnapshot.LocalBounds { get; }

Untransformed bounds owned by the internal AnimatedRender component.

Metadata

PropertyLink ↗
public string AnimatedSnapshot.Metadata { get; }

The animated-properties resource, usually a Metadata/.../*.ao path.

RotationRadians

PropertyLink ↗
public float AnimatedSnapshot.RotationRadians { get; }

Rotation around the world Z axis, in radians.

Scale

PropertyLink ↗
public Vector3 AnimatedSnapshot.Scale { get; }

Lengths of the transform basis axes. Uniform effects have equal components.

WorldPosition

PropertyLink ↗
public Vector3 AnimatedSnapshot.WorldPosition { get; }

World-space translation of the animated effect/model transform.

DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.