public override string Aura.ToString()
Returns a text representation of this value.
Returns: The string result.
Represents aura in the current game state. Obtain the object from its owning API and refresh it after an area change.
Namespace: DreamPoeBot.Loki.RemoteMemoryObjects
public class AuraView DPB2 version →public override string Aura.ToString()
Returns a text representation of this value.
Returns: The string result.
public int Aura.BuffType { get; }
Gets buff type for Aura.
public int Aura.CasterId { get; }
Gets caster id for Aura.
public int Aura.Charges { get; }
Gets charges for Aura.
public string Aura.Description { get; }
Gets description for Aura.
public short Aura.Effectiveness { get; }
Gets effectiveness for Aura.
public int Aura.FlaskSlot { get; }
Gets flask slot for Aura.
public string Aura.InternalName { get; }
Gets internal name for Aura.
public bool Aura.IsCasterMe { get; }
Whether this aura is caster me.
public bool Aura.IsInvisible { get; }
Whether this aura is invisible.
public bool Aura.IsPlagueActive { get; }
Whether this aura is plague active.
public bool Aura.IsRemovable { get; }
Whether this aura is removable.
public int Aura.MaxStacks { get; }
Gets max stacks for Aura.
public TimeSpan Aura.MaxTimeLeft { get; }
Gets max time left for Aura.
public string Aura.Name { get; }
Gets name for Aura.
public int Aura.OwnerId { get; }
Gets owner id for Aura.
public ushort Aura.SkillOwnerId { get; }
Gets skill owner id for Aura.
public int Aura.Stacks { get; }
Gets stacks for Aura.
public int Aura.StacksPct { get; }
Gets stacks pct for Aura.
public TimeSpan Aura.TimeLeft { get; }
Gets time left for Aura.
DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.