DPB1Class ยท Bots, plugins and tasks

Coroutines

Asynchronous helpers for timing, interaction and common game actions. Await these helpers within the bot workflow.

Namespace: DreamPoeBot.Loki.Bot

public static class CoroutinesView DPB2 version โ†’

Examples

Imports used by these examples
using System;
using System.Linq;
using DreamPoeBot.Loki.Game;
using DreamPoeBot.Loki.Game.Objects;
using DreamPoeBot.Loki.Bot;
using DreamPoeBot.Loki.Bot.Pathfinding;
using DreamPoeBot.Loki.Common;

Yield to the normal interaction timing

if (!LokiPoe.IsInGame)
    return;

await Coroutines.FinishCurrentAction();
await Coroutines.LatencyWait();

Use inside the bot's asynchronous workflow. Do not block the bot thread with Thread.Sleep.

Members and overloads

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InteractWith

MethodLink โ†—
public static Task<bool> Coroutines.InteractWith<T>(NetworkObject obj, bool holdCtrl = false, bool autoEquip = true)

Attempts to interact with a game object of the requested type. The character may move into interaction range when necessary.

objNetworkObject
The game object to interact with.
holdCtrlbool
Whether to keep the Control key pressed while interacting.
autoEquipbool
For WorldItems, true to allow the game to equip the collected item automatically when the game permits it; false to collect it without requesting automatic equipment. This value has no effect on other object types.

Returns: True when the interaction was started successfully; otherwise, false.

DPB1 0.3.29.47 ยท Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.