DPB1Class · Game data

CurrencyStashTabLayouts.CurrencyStashTabLayoutJson

Provides currency stash tab layout json data and the operations listed below. Related types link to the values this API consumes or returns.

Namespace: DreamPoeBot.Loki.FilesInMemory

public class CurrencyStashTabLayouts.CurrencyStashTabLayoutJsonView DPB2 version →

Members and overloads

9 results

CurrencyStashTabLayoutJson

MethodLink ↗
public CurrencyStashTabLayouts.CurrencyStashTabLayoutJson.CurrencyStashTabLayoutJson()

Creates a new CurrencyStashTabLayoutJson instance.

FirstSlotIndex

PropertyLink ↗
public short CurrencyStashTabLayouts.CurrencyStashTabLayoutJson.FirstSlotIndex { get; set; }

Gets or sets first slot index for CurrencyStashTabLayoutJson.

Height

PropertyLink ↗
public int CurrencyStashTabLayouts.CurrencyStashTabLayoutJson.Height { get; set; }

Gets or sets height for CurrencyStashTabLayoutJson.

Id

PropertyLink ↗
public string CurrencyStashTabLayouts.CurrencyStashTabLayoutJson.Id { get; set; }

Gets or sets id for CurrencyStashTabLayoutJson.

ShowIfEmpty

PropertyLink ↗
public bool CurrencyStashTabLayouts.CurrencyStashTabLayoutJson.ShowIfEmpty { get; set; }

Gets or sets show if empty for CurrencyStashTabLayoutJson.

SlotGroup

PropertyLink ↗
public byte CurrencyStashTabLayouts.CurrencyStashTabLayoutJson.SlotGroup { get; set; }

Gets or sets slot group for CurrencyStashTabLayoutJson.

StoredItem

PropertyLink ↗
public short? CurrencyStashTabLayouts.CurrencyStashTabLayoutJson.StoredItem { get; set; }

Gets or sets stored item for CurrencyStashTabLayoutJson.

Width

PropertyLink ↗
public int CurrencyStashTabLayouts.CurrencyStashTabLayoutJson.Width { get; set; }

Gets or sets width for CurrencyStashTabLayoutJson.

_rid

PropertyLink ↗
public int CurrencyStashTabLayouts.CurrencyStashTabLayoutJson._rid { get; set; }

Gets or sets rid for CurrencyStashTabLayoutJson.

DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.