public DatWorldAreaWrapper.DatWorldAreaWrapper(string id)
Creates a new DatWorldAreaWrapper instance using the supplied arguments.
idstring- Specifies id.
Game-data record for world area. Use its identifiers and properties to look up game definitions.
Namespace: DreamPoeBot.Loki.Game.GameData
public class DatWorldAreaWrapperView DPB2 version →public DatWorldAreaWrapper.DatWorldAreaWrapper(string id)
Creates a new DatWorldAreaWrapper instance using the supplied arguments.
idstringpublic override string DatWorldAreaWrapper.ToString()
Returns a text representation of this value.
Returns: The string result.
public int DatWorldAreaWrapper.Act { get; private set; }
Gets act for DatWorldAreaWrapper.
public List<DatMonsterVarietyWrapper> DatWorldAreaWrapper.Bosses { get; set; }
Gets or sets the bosses collection. Its element types are linked below.
public List<DatWorldAreaWrapper> DatWorldAreaWrapper.Connections { get; }
Gets the connections collection. Its element types are linked below.
public List<DatWorldAreaWrapper> DatWorldAreaWrapper.CorruptedAreas { get; }
Gets the corrupted areas collection. Its element types are linked below.
public DatWorldAreaWrapper DatWorldAreaWrapper.GoverningTown { get; set; }
Gets or sets governing town for DatWorldAreaWrapper.
public bool DatWorldAreaWrapper.HasWaypoint { get; private set; }
Whether waypoint is present.
public string DatWorldAreaWrapper.Id { get; private set; }
Gets id for DatWorldAreaWrapper.
public int DatWorldAreaWrapper.Index { get; private set; }
Gets index for DatWorldAreaWrapper.
public bool DatWorldAreaWrapper.IsAbyssArea { get; private set; }
Whether this dat world area wrapper is abyss area.
public bool DatWorldAreaWrapper.IsAtlasMap { get; private set; }
Whether this dat world area wrapper is atlas map.
public bool DatWorldAreaWrapper.IsCombatArea { get; private set; }
Whether this dat world area wrapper is combat area.
public bool DatWorldAreaWrapper.IsCorruptedArea { get; private set; }
Whether this dat world area wrapper is corrupted area.
public bool DatWorldAreaWrapper.IsDailyArea { get; private set; }
Whether this dat world area wrapper is daily area.
public bool DatWorldAreaWrapper.IsDenArea { get; private set; }
Whether this dat world area wrapper is den area.
public bool DatWorldAreaWrapper.IsHideoutArea { get; private set; }
Whether this dat world area wrapper is hideout area.
public bool DatWorldAreaWrapper.IsLabyrinthArea { get; private set; }
Whether this dat world area wrapper is labyrinth area.
public bool DatWorldAreaWrapper.IsMap { get; private set; }
Whether this dat world area wrapper is map.
public bool DatWorldAreaWrapper.IsMapRoom { get; private set; }
Whether this dat world area wrapper is map room.
public bool DatWorldAreaWrapper.IsMapTrialArea { get; private set; }
Whether this dat world area wrapper is map trial area.
public bool DatWorldAreaWrapper.IsMapWorlds { get; private set; }
Whether this dat world area wrapper is map worlds.
public bool DatWorldAreaWrapper.IsMenagerieArea { get; private set; }
Whether this dat world area wrapper is menagerie area.
public bool DatWorldAreaWrapper.IsMissionArea { get; private set; }
Whether this dat world area wrapper is mission area.
public bool DatWorldAreaWrapper.IsMyHideoutArea { get; }
Whether this dat world area wrapper is my hideout area.
public bool DatWorldAreaWrapper.IsOverworldArea { get; private set; }
Whether this dat world area wrapper is overworld area.
public bool DatWorldAreaWrapper.IsRelicArea { get; private set; }
Whether this dat world area wrapper is relic area.
public bool DatWorldAreaWrapper.IsTempleOfAtzoatl { get; private set; }
Whether this dat world area wrapper is temple of atzoatl.
public bool DatWorldAreaWrapper.IsTown { get; private set; }
Whether this dat world area wrapper is town.
public int DatWorldAreaWrapper.MonsterLevel { get; private set; }
Gets monster level for DatWorldAreaWrapper.
DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.