DPB1Class · Game data

DeliriumStashTabLayouts.DeliriumStashTabLayoutJson

Provides delirium stash tab layout json data and the operations listed below. Related types link to the values this API consumes or returns.

Namespace: DreamPoeBot.Loki.FilesInMemory

public class DeliriumStashTabLayouts.DeliriumStashTabLayoutJsonView DPB2 version →

Members and overloads

9 results

DeliriumStashTabLayoutJson

MethodLink ↗
public DeliriumStashTabLayouts.DeliriumStashTabLayoutJson.DeliriumStashTabLayoutJson()

Creates a new DeliriumStashTabLayoutJson instance.

FirstSlotIndex

PropertyLink ↗
public short DeliriumStashTabLayouts.DeliriumStashTabLayoutJson.FirstSlotIndex { get; set; }

Gets or sets first slot index for DeliriumStashTabLayoutJson.

Height

PropertyLink ↗
public short DeliriumStashTabLayouts.DeliriumStashTabLayoutJson.Height { get; set; }

Gets or sets height for DeliriumStashTabLayoutJson.

HideIfEmpty

PropertyLink ↗
public bool DeliriumStashTabLayouts.DeliriumStashTabLayoutJson.HideIfEmpty { get; set; }

Gets or sets hide if empty for DeliriumStashTabLayoutJson.

Id

PropertyLink ↗
public string DeliriumStashTabLayouts.DeliriumStashTabLayoutJson.Id { get; set; }

Gets or sets id for DeliriumStashTabLayoutJson.

SlotSize

PropertyLink ↗
public short DeliriumStashTabLayouts.DeliriumStashTabLayoutJson.SlotSize { get; set; }

Gets or sets slot size for DeliriumStashTabLayoutJson.

StoredItem

PropertyLink ↗
public short? DeliriumStashTabLayouts.DeliriumStashTabLayoutJson.StoredItem { get; set; }

Gets or sets stored item for DeliriumStashTabLayoutJson.

Width

PropertyLink ↗
public short DeliriumStashTabLayouts.DeliriumStashTabLayoutJson.Width { get; set; }

Gets or sets width for DeliriumStashTabLayoutJson.

_rid

PropertyLink ↗
public int DeliriumStashTabLayouts.DeliriumStashTabLayoutJson._rid { get; set; }

Gets or sets rid for DeliriumStashTabLayoutJson.

DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.