DPB1Class · Interface and panels

LokiPoe.InGameState.AnointingUi

This class let you interact with the Anointing panel.

Namespace: DreamPoeBot.Loki.Game

public static class LokiPoe.InGameState.AnointingUi

Members and overloads

13 results

Anoint

MethodLink ↗
public static LokiPoe.InGameState.AnointResult LokiPoe.InGameState.AnointingUi.Anoint()

Click the Anoint buutton.

Returns: AnointResult.None on success, or the relative error.

FastRemoveOil

MethodLink ↗
public static LokiPoe.InGameState.RemoveOilResult LokiPoe.InGameState.AnointingUi.FastRemoveOil(int slot)

This methodd let you remove a oil from one of the 3 oil slots.

slotint
The slot to remove.

Returns: RemoveOilResult.None on success, or the relative error.

PlaceCursorInOilSlot

MethodLink ↗
public static LokiPoe.InGameState.PlaceCursorInOilSlotResult LokiPoe.InGameState.AnointingUi.PlaceCursorInOilSlot(int slot)

This method let you slot a item in a specific oil slot, the oil most be on the cursor.

slotint
The slot number

Returns: PlaceCursorInOilSlotResult.None on success, or the relative error.

InventoryControl_Main

PropertyLink ↗
public static InventoryControlWrapper LokiPoe.InGameState.AnointingUi.InventoryControl_Main { get; }

Return a InventoryControlWrapper to interact with the Item slot.

IsOil1Visible

PropertyLink ↗
public static bool LokiPoe.InGameState.AnointingUi.IsOil1Visible { get; }

Return true if the first oil slot is visible.

IsOil2Visible

PropertyLink ↗
public static bool LokiPoe.InGameState.AnointingUi.IsOil2Visible { get; }

Return true if the second oil slot is visible.

IsOil3Visible

PropertyLink ↗
public static bool LokiPoe.InGameState.AnointingUi.IsOil3Visible { get; }

Return true if the therd oil slot is visible.

IsOpened

PropertyLink ↗
public static bool LokiPoe.InGameState.AnointingUi.IsOpened { get; }

Return true if the Anointing panel is open.

ModError

PropertyLink ↗
public static string LokiPoe.InGameState.AnointingUi.ModError { get; }

Return a Text describing an eventual error, you should always make sure this text is null or empty.

ModTitle

PropertyLink ↗
public static string LokiPoe.InGameState.AnointingUi.ModTitle { get; }

Return the text of the current Mod that will be applyed to the item.

Oil1

PropertyLink ↗
public static Item LokiPoe.InGameState.AnointingUi.Oil1 { get; }

Return a Item contained in the first slot, or null if no item.

Oil2

PropertyLink ↗
public static Item LokiPoe.InGameState.AnointingUi.Oil2 { get; }

Return a Item contained in the second slot, or null if no item.

Oil3

PropertyLink ↗
public static Item LokiPoe.InGameState.AnointingUi.Oil3 { get; }

Return a Item contained in the therd slot, or null if no item.

DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.