DPB1Class · Interface and panels

LokiPoe.InGameState.BeastCraftingingUi

This class let you interact and retrieve info about the Beast Crafting panel.

Namespace: DreamPoeBot.Loki.Game

public static class LokiPoe.InGameState.BeastCraftingingUi

Members and overloads

7 results

StartRecipe

MethodLink ↗
public static LokiPoe.InGameState.BeastCraftingingUi.StartRecipeResults LokiPoe.InGameState.BeastCraftingingUi.StartRecipe(LokiPoe.InGameState.BeastCraftingingUi.Category category, LokiPoe.InGameState.BeastCraftingingUi.Recipes recipe)

This method let you select and start a specific recipe. Pls Note: Only the actually displayed recipes can be actually crafted, the scroll bars are not currently supported. This class were mostly used to craft the belt or jewelry recipes for Headhunter or valuable jewelry. I plan to introduce the scrollbar support later. To get the Category and Reipe to craft, you should call `Menu`, and `AvaiableRecipe`.

categoryCategory
The categery of the recipe to craft.
recipeRecipes
The recipe to craft.

Returns: StartRecipeResults.None on success, or the relative error.

InventoryControl

PropertyLink ↗
public static InventoryControlWrapper LokiPoe.InGameState.BeastCraftingingUi.InventoryControl { get; }

A InventoryControlWrapper class that describe the craft result and let you pick up/fastmove the item crafted.

IsLoaded

PropertyLink ↗
public static bool LokiPoe.InGameState.BeastCraftingingUi.IsLoaded { get; }

Return true after the loading label that appear as soon as you open the ui, is disappeared, and you are ready to craft.

IsOpened

PropertyLink ↗
public static bool LokiPoe.InGameState.BeastCraftingingUi.IsOpened { get; }

Return true if the Beast crafting panel is open.

WindowControl

PropertyLink ↗
public static WindowControlWrapper LokiPoe.InGameState.BeastCraftingingUi.WindowControl { get; }

A WindowControlWrapper class that describe the crafting panel.

Related types

DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.