public LokiPoe.InGameState.BloodCrucibleUi.Crucible.CrucibleControlWrapper.CrucibleControlWrapper()
Creates a new CrucibleControlWrapper instance.
Provides crucible control wrapper data and the operations listed below. Related types link to the values this API consumes or returns.
Namespace: DreamPoeBot.Loki.Game
public class LokiPoe.InGameState.BloodCrucibleUi.Crucible.CrucibleControlWrapperMembers declared by a base type are documented on that type. Follow these links to include them in your lookup.
public LokiPoe.InGameState.BloodCrucibleUi.Crucible.CrucibleControlWrapper.CrucibleControlWrapper()
Creates a new CrucibleControlWrapper instance.
public void LokiPoe.InGameState.BloodCrucibleUi.Crucible.CrucibleControlWrapper.SetCrucibleElement(Element trasformButtonElement, Element gauge)
Sets crucible element using the supplied arguments.
trasformButtonElementElementgaugeElementpublic bool LokiPoe.InGameState.BloodCrucibleUi.Crucible.CrucibleControlWrapper.Transform()
Executes the transform operation.
Returns: A Boolean result. The member description explains the condition being checked.
public bool LokiPoe.InGameState.BloodCrucibleUi.Crucible.CrucibleControlWrapper.CanTransform { get; }
Whether transform is currently available.
public int LokiPoe.InGameState.BloodCrucibleUi.Crucible.CrucibleControlWrapper.CorruptionPct { get; }
Gets corruption pct for CrucibleControlWrapper.
DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.