DPB1Class · Interface and panels

LokiPoe.InGameState.BloodCrucibleUi.Skills

Provides skills data and the operations listed below. Related types link to the values this API consumes or returns.

Namespace: DreamPoeBot.Loki.Game

public class LokiPoe.InGameState.BloodCrucibleUi.Skills

Members and overloads

8 results

Skills

MethodLink ↗
public LokiPoe.InGameState.BloodCrucibleUi.Skills.Skills()

Creates a new Skills instance.

ApplyPoints

MethodLink ↗
public static bool LokiPoe.InGameState.BloodCrucibleUi.Skills.ApplyPoints()

Click the Apply button.

Returns: true.

Cancel

MethodLink ↗
public static bool LokiPoe.InGameState.BloodCrucibleUi.Skills.Cancel()

Click the Cancel button.

Returns: true.

AllocateSkillsPoints

PropertyLink ↗
public static int LokiPoe.InGameState.BloodCrucibleUi.Skills.AllocateSkillsPoints { get; }

Return a number rapresenting the currently allocated points, including the temporary one.

IsApplyPointsButtonEnabled

PropertyLink ↗
public static bool LokiPoe.InGameState.BloodCrucibleUi.Skills.IsApplyPointsButtonEnabled { get; }

Return true if the Apply button is enabled.

IsCancelButtonEnabled

PropertyLink ↗
public static bool LokiPoe.InGameState.BloodCrucibleUi.Skills.IsCancelButtonEnabled { get; }

Return true if the Cancel button is enabled.

IsOpened

PropertyLink ↗
public static bool LokiPoe.InGameState.BloodCrucibleUi.Skills.IsOpened { get; }

Return true if the Blood Crucible Skill panel is open

Related types

DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.