DPB1Class ยท Interface and panels

LokiPoe.InGameState.ChallengesUi

This class only check if the Challenges panel is open, to then close it.

Namespace: DreamPoeBot.Loki.Game

public static class LokiPoe.InGameState.ChallengesUi

Members and overloads

2 results

OpenBestiary

MethodLink โ†—
public static LokiPoe.InGameState.ChallengesUi.OpenBestiaryResult LokiPoe.InGameState.ChallengesUi.OpenBestiary()

Try to click on the Bestiary Tab in the Challenges panel. Pls Note: this method is not waiting, so you should not trust its result, in case of lag spike, this can result in a succesfull click, but a false result. To awoid this situations, you should ALWAYS use a `await Wait.For type of function, that can loop for x seconds and check the state of the panel, to ensure the result of the call.

Returns: The OpenBestiaryResult result.

IsOpened

PropertyLink โ†—
public static bool LokiPoe.InGameState.ChallengesUi.IsOpened { get; }

Return true if the panel is open.

Related types

DPB1 0.3.29.47 ยท Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.