DPB1Class · Interface and panels

LokiPoe.InGameState.DisplayNoteUi

This class let you interact with the Note interface, the small window where you can set price for items in the public stash

Namespace: DreamPoeBot.Loki.Game

public static class LokiPoe.InGameState.DisplayNoteUiView DPB2 version →

Members and overloads

11 results

Accept

MethodLink ↗
public static bool LokiPoe.InGameState.DisplayNoteUi.Accept()

Click the confirm button to accept the change.

Returns: True on success.

Accept

MethodLink ↗
public static bool LokiPoe.InGameState.DisplayNoteUi.Accept(bool clearHighLightKeywords = true)

Click the confirm button to accept the change.

clearHighLightKeywordsbool
If true, the Highlight Keywork field is cleared.

Returns: True on success.

Cancel

MethodLink ↗
public static bool LokiPoe.InGameState.DisplayNoteUi.Cancel()

Click the cancel button.

Returns: True on success.

SelectPriceCurrency

MethodLink ↗
public static bool LokiPoe.InGameState.DisplayNoteUi.SelectPriceCurrency(LokiPoe.InGameState.PriceCurrencyEnum priceType)

Select the price currency.

priceTypePriceCurrencyEnum
The desired price currency enum.

Returns: True is succeded.

SelectPriceType

MethodLink ↗
public static bool LokiPoe.InGameState.DisplayNoteUi.SelectPriceType(LokiPoe.InGameState.ItemPriceTypeEnum priceType)

Select the price type.

priceTypeItemPriceTypeEnum
The desired price type enum.

Returns: True is succeded.

SetPriceCurrencyQuantity

MethodLink ↗
public static bool LokiPoe.InGameState.DisplayNoteUi.SetPriceCurrencyQuantity(string quantity)

Set the price quantity text.

quantitystring
the desired price

Returns: True is succeded.

GetPriceCurrencyQuantity

PropertyLink ↗
public static string LokiPoe.InGameState.DisplayNoteUi.GetPriceCurrencyQuantity { get; }

Return the currently setted price quantity textbox string.

IsOpened

PropertyLink ↗
public static bool LokiPoe.InGameState.DisplayNoteUi.IsOpened { get; }

Return true if the window is displayed

Note

PropertyLink ↗
public static string LokiPoe.InGameState.DisplayNoteUi.Note { get; set; }

Read/Write the actual note.

SelectedPriceCurrency

PropertyLink ↗
public static LokiPoe.InGameState.PriceCurrencyEnum LokiPoe.InGameState.DisplayNoteUi.SelectedPriceCurrency { get; }

Return the currently selected price currency enum.

SelectedPriceType

PropertyLink ↗
public static LokiPoe.InGameState.ItemPriceTypeEnum LokiPoe.InGameState.DisplayNoteUi.SelectedPriceType { get; }

Return the Actualy selected price type enum.

DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.