public static bool LokiPoe.InGameState.ExpeditionUi.OpenPortal()
Click the OpenPortal button.
Returns: True on success.
This class let you interact and retrieve info about the Expedition Map panels, to open expedition portals.
Namespace: DreamPoeBot.Loki.Game
public static class LokiPoe.InGameState.ExpeditionUipublic static bool LokiPoe.InGameState.ExpeditionUi.OpenPortal()
Click the OpenPortal button.
Returns: True on success.
public static bool LokiPoe.InGameState.ExpeditionUi.SelectMission(string areaName)
Let you select a specific Mission
areaNamestringReturns: True on success.
public static List<LokiPoe.InGameState.ExpeditionUi.ExpeditionMission> LokiPoe.InGameState.ExpeditionUi.AvailableMissions { get; }
Retrieve a list of ExpeditionMission class that describe the available missions.
public static InventoryControlWrapper LokiPoe.InGameState.ExpeditionUi.InventoryControl_Main { get; }
Retriene a InventoryControlWrapper that can be used to interact with the LogBook container.
public static bool LokiPoe.InGameState.ExpeditionUi.IsOpened { get; }
Return true if the Expedition Interface is open, even if the small one is open (to put lohbooks in it.)
public static LokiPoe.InGameState.ExpeditionUi.ExpeditionMission LokiPoe.InGameState.ExpeditionUi.SelectedExpeditionMission { get; }
Retrieve a ExpeditionMission that describe the actually selected Mission, or null if no mission are selected.
DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.