LokiPoe.InGameState.HandleNotificationResult.Accepted = 0
Indicates accepted in HandleNotificationResult.
Named values for handle notification result. Select a value when an API accepts or returns HandleNotificationResult.
Namespace: DreamPoeBot.Loki.Game
public enum LokiPoe.InGameState.HandleNotificationResultView DPB2 version →LokiPoe.InGameState.HandleNotificationResult.Accepted = 0
Indicates accepted in HandleNotificationResult.
LokiPoe.InGameState.HandleNotificationResult.Declined = 1
Indicates declined in HandleNotificationResult.
LokiPoe.InGameState.HandleNotificationResult.Dismissed = 2
Indicates dismissed in HandleNotificationResult.
LokiPoe.InGameState.HandleNotificationResult.InternalError = 8
Indicates internal error in HandleNotificationResult.
LokiPoe.InGameState.HandleNotificationResult.NoHandler = 9
Indicates no handler in HandleNotificationResult.
LokiPoe.InGameState.HandleNotificationResult.NoNotifications = 3
Indicates no notifications in HandleNotificationResult.
LokiPoe.InGameState.HandleNotificationResult.Obstructed = 7
Indicates obstructed in HandleNotificationResult.
LokiPoe.InGameState.HandleNotificationResult.ProcessHookManagerNotEnabled = 4
The client input system is not ready to perform this action.
LokiPoe.InGameState.HandleNotificationResult.TabNotSelected = 6
Indicates tab not selected in HandleNotificationResult.
LokiPoe.InGameState.HandleNotificationResult.UiNotOpen = 5
Indicates ui not open in HandleNotificationResult.
DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.