DPB1Class · Interface and panels

LokiPoe.InGameState.HeistBlueprintUi

This class let you interact with the Heist Blueprint reveal panel.

Namespace: DreamPoeBot.Loki.Game

public static class LokiPoe.InGameState.HeistBlueprintUi

Members and overloads

7 results

ConfirmPlan

MethodLink ↗
public static void LokiPoe.InGameState.HeistBlueprintUi.ConfirmPlan()

Click the Confirm Plan button.

CrewAgentSelections

PropertyLink ↗
public static List<HeistBlueprintlement.CrewAgentSelection> LokiPoe.InGameState.HeistBlueprintUi.CrewAgentSelections { get; }

Return a list of Crew needed to confirm the plan, with members and methods to interact.

InventoryControl

PropertyLink ↗
public static InventoryControlWrapper LokiPoe.InGameState.HeistBlueprintUi.InventoryControl { get; }

An InventoryControlWrapper class describing the item slot.

IsConfirmPlanEnabled

PropertyLink ↗
public static bool LokiPoe.InGameState.HeistBlueprintUi.IsConfirmPlanEnabled { get; }

Return true if the Confirm Plan button is enabled.

IsOpened

PropertyLink ↗
public static bool LokiPoe.InGameState.HeistBlueprintUi.IsOpened { get; }

Return true if the Blueprint panel is open.

RevealAgent

PropertyLink ↗
public static HeistBlueprintlement.RevealAgent LokiPoe.InGameState.HeistBlueprintUi.RevealAgent { get; }

Current agent infos pls methods to change agent.

Wings

PropertyLink ↗
public static List<HeistBlueprintlement.Wing> LokiPoe.InGameState.HeistBlueprintUi.Wings { get; }

List of Wings with dettails and metods for reveal.

Related types

DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.