DPB1Class · Interface and panels

LokiPoe.InGameState.HideoutEditorUi

This class let you interact with the Hideout Editor panel (the panel used to import and export Ho, and edit all the Ho features.) The main usage of this class, is to Import a specific Ho layout.

Namespace: DreamPoeBot.Loki.Game

public static class LokiPoe.InGameState.HideoutEditorUiView DPB2 version →

Members and overloads

2 results

ImportLayout

MethodLink ↗
public static LokiPoe.InGameState.HideoutEditorUi.ImportLayoutError LokiPoe.InGameState.HideoutEditorUi.ImportLayout(string directory, string fileName)

This method let you import a specific Ho template from file.

directorystring
The directory containing the ho template Ex: Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "HideoutTemplates");
fileNamestring
The name of the file to load Ex: LushTemplate.hideout

Returns: ImportLayoutError.None on success or the relative error.

IsOpened

PropertyLink ↗
public static bool LokiPoe.InGameState.HideoutEditorUi.IsOpened { get; }

Return true if the menu is visible.

Related types

DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.