DPB1Class · Interface and panels

LokiPoe.InGameState.KiracMissionsUi

Retrieve informations and let you interact with the Kirac Mission interface.

Namespace: DreamPoeBot.Loki.Game

public static class LokiPoe.InGameState.KiracMissionsUi

Members and overloads

7 results

ActivateKiracMission

MethodLink ↗
public static LokiPoe.InGameState.ActivateKiracMissionResult LokiPoe.InGameState.KiracMissionsUi.ActivateKiracMission()

Click the activate button.

Returns: ActivateKiracMissionResult.None on success, or the relative error.

SelectKiracMissionMap

MethodLink ↗
public static LokiPoe.InGameState.SelectKiracMissionMapResult LokiPoe.InGameState.KiracMissionsUi.SelectKiracMissionMap(Item map)

Let you select one of the available maps.

mapItem
A Item representing the desired map, use `AvailableMaps` to retrieve a list of available maps.

Returns: SelectKiracMissionMapResult.None on success, or the relative error.

SelectTier

MethodLink ↗
public static void LokiPoe.InGameState.KiracMissionsUi.SelectTier(int tier)

Selects tier using the supplied arguments.

tierint
Specifies tier.

AvailableMaps

PropertyLink ↗
public static List<Item> LokiPoe.InGameState.KiracMissionsUi.AvailableMaps { get; }

Return a list of Items representing the available maps.

IsOpened

PropertyLink ↗
public static bool LokiPoe.InGameState.KiracMissionsUi.IsOpened { get; }

Return true if the interface is open.

SelectedMap

PropertyLink ↗
public static Item LokiPoe.InGameState.KiracMissionsUi.SelectedMap { get; }

Return a Item representing the actual selected map.

SelectedMapDescription

PropertyLink ↗
public static string LokiPoe.InGameState.KiracMissionsUi.SelectedMapDescription { get; }

Return the text representing the current map Objective.

DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.