DPB1Class · Interface and panels

LokiPoe.InGameState.MetamorphUi

This class let you interact with the Methamorph device in areas that are not the Laboratory (to interact with the laboratory device use `LabMetamorphUi`).

Namespace: DreamPoeBot.Loki.Game

public static class LokiPoe.InGameState.MetamorphUi

Members and overloads

4 results

CraftBoss

MethodLink ↗
public static LokiPoe.InGameState.MetamorphUi.CraftBossResult LokiPoe.InGameState.MetamorphUi.CraftBoss()

This special class is delegate to select ingredients, and click the craft button. The ingredients are actually selected using a hardcoded priority system. Priority are as follow: Drops Additional Currency Drops Additional Jewel Drops Additional Divination Cards

Returns: CraftBossResult.None on success, or the relative error.

CraftBoss

MethodLink ↗
public static LokiPoe.InGameState.MetamorphUi.CraftBossResult LokiPoe.InGameState.MetamorphUi.CraftBoss(List<LokiPoe.InGameState.MetamorphUi.CraftReward> rewardPriority)

This special class is delegate to select ingredients based on a priority order, and click the craft button.

rewardPriorityList<CraftReward>
A List of CraftReward enums containing list of prefered rewards to select. first element has higher priority

Returns: CraftBossResult.None on success, or the relative error.

CanCraft

PropertyLink ↗
public static bool LokiPoe.InGameState.MetamorphUi.CanCraft { get; }

Return true if you have at least 1 ingredient of every category.

IsOpened

PropertyLink ↗
public static bool LokiPoe.InGameState.MetamorphUi.IsOpened { get; }

Return true if the Methamorph device ui is open.

Related types

DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.