DPB1Class · Interface and panels

LokiPoe.InGameState.ResurrectPanel

This class let you interact with the resurrect panel.

Namespace: DreamPoeBot.Loki.Game

public static class LokiPoe.InGameState.ResurrectPanelView DPB2 version →

Members and overloads

4 results

Resurrect

MethodLink ↗
public static LokiPoe.InGameState.ResurrectResult LokiPoe.InGameState.ResurrectPanel.Resurrect(bool actuallyResurrect = true)

Click the resurrect option.

actuallyResurrectbool
Not read by this overload in the reviewed source. Do not rely on this argument to change its behavior.

Returns: ResurrectResult.None on success, or the relative error.

ResurrectToCheckPoint

MethodLink ↗
public static LokiPoe.InGameState.ResurrectResult LokiPoe.InGameState.ResurrectPanel.ResurrectToCheckPoint(bool actuallyResurrect = true)

Click the Resurrect To CheckPoint option.

actuallyResurrectbool
Not read by this overload in the reviewed source. Do not rely on this argument to change its behavior.

Returns: ResurrectResult.None on success, or the relative error.

ResurrectToTown

MethodLink ↗
public static LokiPoe.InGameState.ResurrectResult LokiPoe.InGameState.ResurrectPanel.ResurrectToTown(bool actuallyResurrect = true)

Click the Resurrect To Town option.

actuallyResurrectbool
Not read by this overload in the reviewed source. Do not rely on this argument to change its behavior.

Returns: ResurrectResult.None on success, or the relative error.

IsOpened

PropertyLink ↗
public static bool LokiPoe.InGameState.ResurrectPanel.IsOpened { get; }

Return true if the Resurrect panel is displayed.

DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.