Members and overloads
4 results
public static LokiPoe.InGameState.ResurrectResult LokiPoe.InGameState.ResurrectPanel.Resurrect(bool actuallyResurrect = true)
Click the resurrect option.
actuallyResurrectbool- Not read by this overload in the reviewed source. Do not rely on this argument to change its behavior.
Returns: ResurrectResult.None on success, or the relative error.
ResurrectToCheckPoint
MethodLink ↗
public static LokiPoe.InGameState.ResurrectResult LokiPoe.InGameState.ResurrectPanel.ResurrectToCheckPoint(bool actuallyResurrect = true)
Click the Resurrect To CheckPoint option.
actuallyResurrectbool- Not read by this overload in the reviewed source. Do not rely on this argument to change its behavior.
Returns: ResurrectResult.None on success, or the relative error.
public static LokiPoe.InGameState.ResurrectResult LokiPoe.InGameState.ResurrectPanel.ResurrectToTown(bool actuallyResurrect = true)
Click the Resurrect To Town option.
actuallyResurrectbool- Not read by this overload in the reviewed source. Do not rely on this argument to change its behavior.
Returns: ResurrectResult.None on success, or the relative error.
public static bool LokiPoe.InGameState.ResurrectPanel.IsOpened { get; }
Return true if the Resurrect panel is displayed.
DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.