Members and overloads
5 results
HandlePendingLevelUps
MethodLink ↗
public static LokiPoe.InGameState.HandlePendingLevelUpResult LokiPoe.InGameState.SkillGemHud.HandlePendingLevelUps(Func<Inventory, Item, Item, bool> shouldLevel, bool actuallyLevel = true)
Executes the handle pending level ups operation with the supplied arguments.
shouldLevelFunc<Inventory, Item, Item, bool>- Specifies should level.
actuallyLevelbool- Action-control flag. Support varies by overload; do not assume that false makes the operation side-effect-free.
Returns: The HandlePendingLevelUpResult result.
public static void LokiPoe.InGameState.SkillGemHud.LevelAll()
Click the All button to level all skill gem.
AreIconsDisplayed
PropertyLink ↗
public static bool LokiPoe.InGameState.SkillGemHud.AreIconsDisplayed { get; }
Return true if at least 1 gem can be leveled.
public static bool LokiPoe.InGameState.SkillGemHud.IsOpened { get; }
Return true if at least 1 gem is visible. Please note: This return true even if the gem cant be leveled and only the experience level is displayed. To actually make sure you can level a gem, use `AreIconsDisplayed`.
ListOfPendingSkillGems
PropertyLink ↗
public static List<LokiPoe.InGameState.SkillGemHud.LevelingGem> LokiPoe.InGameState.SkillGemHud.ListOfPendingSkillGems { get; }
Return the list of LevelingGem ready to be leveled.
DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.