DPB1Class · Interface and panels

LokiPoe.InGameState.UnveilingUi

Retrieve informations and let you interact with the Unveiling interface.

Namespace: DreamPoeBot.Loki.Game

public static class LokiPoe.InGameState.UnveilingUi

Members and overloads

12 results

ConfirmUnveil

MethodLink ↗
public static LokiPoe.InGameState.ConfirmUnveilResult LokiPoe.InGameState.UnveilingUi.ConfirmUnveil()

Click the Confirm button.

Returns: ConfirmUnveilResult.None on success, or the reletive error.

GetModRecipeUnlockPct

MethodLink ↗
public static int LokiPoe.InGameState.UnveilingUi.GetModRecipeUnlockPct(DatModsWrapper mod)

Returns mod recipe unlock pct using the supplied arguments.

modDatModsWrapper
Specifies mod.

Returns: The int result.

SelectUnveilMod

MethodLink ↗
public static LokiPoe.InGameState.SelectUnveilModResult LokiPoe.InGameState.UnveilingUi.SelectUnveilMod(DatModsWrapper mod)

Let you select a specific mod from the available list.

modDatModsWrapper
The mod to select, use AvailableMods to retrieve a list of mods from where to select.

Returns: SelectUnveilModResult.None on success, or the reletive error.

Unveil

MethodLink ↗
public static LokiPoe.InGameState.UnveilResult LokiPoe.InGameState.UnveilingUi.Unveil()

Click the Unveil button.

Returns: UnveilResult.None on success, or the reletive error.

AvailableMods

PropertyLink ↗
public static List<DatModsWrapper> LokiPoe.InGameState.UnveilingUi.AvailableMods { get; }

Return a List of DatModsWrapper that describe the available Mods.

InventoryControl_Main

PropertyLink ↗
public static InventoryControlWrapper LokiPoe.InGameState.UnveilingUi.InventoryControl_Main { get; }

Return a InventoryControlWrapper to interact with the Item slot.

IsConfirmUnveilButtonEnabled

PropertyLink ↗
public static bool LokiPoe.InGameState.UnveilingUi.IsConfirmUnveilButtonEnabled { get; }

Return true if the Confirm button is visible AND enabled.

IsConfirmUnveilButtonVisible

PropertyLink ↗
public static bool LokiPoe.InGameState.UnveilingUi.IsConfirmUnveilButtonVisible { get; }

Return true if the Confirm button is visible.

IsOpened

PropertyLink ↗
public static bool LokiPoe.InGameState.UnveilingUi.IsOpened { get; }

Return true if the interface is open.

IsUnveilButtonEnabled

PropertyLink ↗
public static bool LokiPoe.InGameState.UnveilingUi.IsUnveilButtonEnabled { get; }

Return true if the Unveil button is visible AND enabled.

IsUnveilButtonVisible

PropertyLink ↗
public static bool LokiPoe.InGameState.UnveilingUi.IsUnveilButtonVisible { get; }

Return true if the Unveil button is visible.

SelectedMods

PropertyLink ↗
public static DatModsWrapper LokiPoe.InGameState.UnveilingUi.SelectedMods { get; }

Return a DatModsWrapper that describe the actually selected Mods, or null if none are selected.

DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.