public static LokiPoe.InGameState.ActivateZanaMissionResult LokiPoe.InGameState.ZanaMissionsUi.ActivateZanaMission()
Click the activate button.
Returns: ActivateZanaMissionResult.None on success, or the relative error.
Retrieve informations and let you interact with the Zana Mission interface.
Namespace: DreamPoeBot.Loki.Game
public static class LokiPoe.InGameState.ZanaMissionsUipublic static LokiPoe.InGameState.ActivateZanaMissionResult LokiPoe.InGameState.ZanaMissionsUi.ActivateZanaMission()
Click the activate button.
Returns: ActivateZanaMissionResult.None on success, or the relative error.
public static LokiPoe.InGameState.SelectZanaMissionMapResult LokiPoe.InGameState.ZanaMissionsUi.SelectZanaMissionMap(Item map)
Let you select one of the available maps.
mapItemReturns: SelectZanaMissionMapResult.None on success, or the relative error.
public static List<Item> LokiPoe.InGameState.ZanaMissionsUi.AvailableMaps { get; }
Return a list of Items representing the available maps.
public static bool LokiPoe.InGameState.ZanaMissionsUi.IsOpened { get; }
Return true if the interface is open.
public static Item LokiPoe.InGameState.ZanaMissionsUi.SelectedMap { get; }
Return a Item representing the actual selected map.
public static string LokiPoe.InGameState.ZanaMissionsUi.SelectedMapDescription { get; }
Return the text representing the current map Objective.
DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.