public MasterDeviceElement.MasterDeviceElement()
Creates a new MasterDeviceElement instance.
Reads master device element state and exposes the listed interface operations. Check visibility before using panel-specific values or actions.
Namespace: DreamPoeBot.Loki.Elements
public class MasterDeviceElementMembers declared by a base type are documented on that type. Follow these links to include them in your lookup.
public MasterDeviceElement.MasterDeviceElement()
Creates a new MasterDeviceElement instance.
public Element MasterDeviceElement.ActivateElement { get; }
Gets activate element for MasterDeviceElement.
public Element MasterDeviceElement.AlvaMissionElement { get; }
Gets alva mission element for MasterDeviceElement.
public Element MasterDeviceElement.AtlasElement { get; }
Gets atlas element for MasterDeviceElement.
public List<MasterDeviceElement.CrafingOption> MasterDeviceElement.CraftingOptionsList { get; }
Gets the crafting options list collection. Its element types are linked below.
public Element MasterDeviceElement.EinharMissionElement { get; }
Gets einhar mission element for MasterDeviceElement.
public Inventory MasterDeviceElement.Inventory { get; }
Gets inventory for MasterDeviceElement.
public bool MasterDeviceElement.IsFiveSlotDevice { get; }
Whether this master device element is five slot device.
public Element MasterDeviceElement.IsInventoryLocked { get; }
Whether this master device element is inventory locked.
public bool MasterDeviceElement.IsSixSlotDevice { get; }
Whether this master device element is six slot device.
public bool MasterDeviceElement.IsTheEaterOfWorldsInvitationClicked { get; }
Whether this master device element is the eater of worlds invitation clicked.
public bool MasterDeviceElement.IsTheEaterOfWorldsInvitationEnabled { get; }
Whether this master device element is the eater of worlds invitation enabled.
public string MasterDeviceElement.IsTheEaterOfWorldsInvitationTooltipText { get; }
Whether this master device element is the eater of worlds invitation tooltip text.
public bool MasterDeviceElement.IsTheEaterOfWorldsInvitationVisible { get; }
Whether this master device element is the eater of worlds invitation visible.
public bool MasterDeviceElement.IsTheMavenInvitationClicked { get; }
Whether this master device element is the maven invitation clicked.
public bool MasterDeviceElement.IsTheMavenInvitationEnabled { get; }
Whether this master device element is the maven invitation enabled.
public string MasterDeviceElement.IsTheMavenInvitationTooltipText { get; }
Whether this master device element is the maven invitation tooltip text.
public bool MasterDeviceElement.IsTheMavenInvitationVisible { get; }
Whether this master device element is the maven invitation visible.
public bool MasterDeviceElement.IsTheSearingExarchInvitationClicked { get; }
Whether this master device element is the searing exarch invitation clicked.
public bool MasterDeviceElement.IsTheSearingExarchInvitationEnabled { get; }
Whether this master device element is the searing exarch invitation enabled.
public string MasterDeviceElement.IsTheSearingExarchInvitationTooltipText { get; }
Whether this master device element is the searing exarch invitation tooltip text.
public bool MasterDeviceElement.IsTheSearingExarchInvitationVisible { get; }
Whether this master device element is the searing exarch invitation visible.
public Element MasterDeviceElement.JunMissionElement { get; }
Gets jun mission element for MasterDeviceElement.
public Element MasterDeviceElement.KiracMissionElement { get; }
Gets kirac mission element for MasterDeviceElement.
public Element MasterDeviceElement.NikoMissionElement { get; }
Gets niko mission element for MasterDeviceElement.
public Element MasterDeviceElement.ScrollDown { get; }
Gets scroll down for MasterDeviceElement.
public Element MasterDeviceElement.ScrollUp { get; }
Gets scroll up for MasterDeviceElement.
public int MasterDeviceElement.SelectedMasterMission { get; }
Gets selected master mission for MasterDeviceElement.
public Element MasterDeviceElement.Slot1Inventory { get; }
Gets slot1 inventory for MasterDeviceElement.
public Element MasterDeviceElement.Slot2Inventory { get; }
Gets slot2 inventory for MasterDeviceElement.
DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.