public bool NecropolisCorpse.Collect()
Executes the collect operation.
Returns: A Boolean result. The member description explains the condition being checked.
Represents necropolis corpse in the current game state. Obtain the object from its owning API and refresh it after an area change.
Namespace: DreamPoeBot.Loki.Game.Objects
public class NecropolisCorpseMembers declared by a base type are documented on that type. Follow these links to include them in your lookup.
public bool NecropolisCorpse.Collect()
Executes the collect operation.
Returns: A Boolean result. The member description explains the condition being checked.
public void NecropolisCorpse.HideUi()
Executes the hide ui operation.
public bool NecropolisCorpse.ItemiseCorpse()
Executes the itemise corpse operation.
Returns: A Boolean result. The member description explains the condition being checked.
public void NecropolisCorpse.ShowUi()
Executes the show ui operation.
public string NecropolisCorpse.CorpseDescription { get; }
Gets corpse description for NecropolisCorpse.
public int NecropolisCorpse.CorpseLevel { get; }
Gets corpse level for NecropolisCorpse.
public string NecropolisCorpse.CorpseMonsterCategory { get; }
Gets corpse monster category for NecropolisCorpse.
public string NecropolisCorpse.CorpseName { get; }
Gets corpse name for NecropolisCorpse.
public bool NecropolisCorpse.IsUIVisible { get; }
Whether this necropolis corpse is ui visible.
DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.