public Positioned.Positioned()
Creates a new Positioned instance.
Provides positioned data and the operations listed below. Related types link to the values this API consumes or returns.
Namespace: DreamPoeBot.Loki.Components
public class PositionedView DPB2 version →Members declared by a base type are documented on that type. Follow these links to include them in your lookup.
public Positioned.Positioned()
Creates a new Positioned instance.
public int Positioned.CharacterSize { get; }
Compatibility name for callers that used CharacterSize as the collision extent.
public float Positioned.EffectiveSpeed { get; }
Effective movement/projectile speed scalar after live stat modifiers.
public Vector2 Positioned.FacingDirection { get; }
Unit vector matching the client's world-space heading convention.
public Vector2i Positioned.GridPos { get; }
Gets grid pos for Positioned.
public int Positioned.GridX { get; }
Gets grid x for Positioned.
public int Positioned.GridY { get; }
Gets grid y for Positioned.
public Vector2i Positioned.MapPosition { get; }
Gets map position for Positioned.
public int Positioned.ObjectSize { get; }
Gets object size for Positioned.
public byte Positioned.Reaction { get; }
Gets reaction for Positioned.
public float Positioned.Rotation { get; }
Gets rotation for Positioned.
public float Positioned.SizeFactorA { get; }
Gets size factor a for Positioned.
public float Positioned.SizeFactorB { get; }
Gets size factor b for Positioned.
public Vector2 Positioned.WorldPosition { get; }
Gets world position for Positioned.
public float Positioned.WorldX { get; }
Gets world x for Positioned.
public float Positioned.WorldY { get; }
Gets world y for Positioned.
DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.