public Runner.Runner(string name)
Creates a new Runner instance using the supplied arguments.
namestring- Specifies name.
Provides runner data and the operations listed below. Related types link to the values this API consumes or returns.
Namespace: DreamPoeBot.Framework
public class RunnerView DPB2 version →public Runner.Runner(string name)
Creates a new Runner instance using the supplied arguments.
namestringpublic void Runner.AddToAutoupdate(Coroutine coroutine)
Adds to autoupdate using the supplied arguments.
coroutineCoroutinepublic Coroutine Runner.GetCoroutineByname(string name)
Returns coroutine byname using the supplied arguments.
namestringReturns: The Coroutine result.
public bool Runner.HasName(string name)
Checks for name using the supplied arguments.
namestringReturns: A Boolean result. The member description explains the condition being checked.
public void Runner.ResumeCoroutines(IEnumerable<Coroutine> coroutines)
Executes the resume coroutines operation with the supplied arguments.
coroutinesIEnumerable<Coroutine>public Coroutine Runner.Run(Coroutine routine)
Runs this component's work and returns the result shown in the signature.
routineCoroutineReturns: The Coroutine result.
public Coroutine Runner.Run(IEnumerator enumerator, string owner, string name = null)
Runs this component's work and returns the result shown in the signature.
enumeratorIEnumeratorownerstringnamestringReturns: The Coroutine result.
public void Runner.StopCoroutines(IEnumerable<Coroutine> coroutines)
Stops coroutines using the supplied arguments.
coroutinesIEnumerable<Coroutine>public bool Runner.Update()
Executes the update operation.
Returns: A Boolean result. The member description explains the condition being checked.
public IEnumerable<Coroutine> Runner.AutorestartCoroutines { get; }
Gets the autorestart coroutines collection. Its element types are linked below.
public IEnumerable<Coroutine> Runner.Coroutines { get; }
Gets the coroutines collection. Its element types are linked below.
public int Runner.Count { get; }
Gets count for Runner.
public int Runner.CountAddCoroutines { get; private set; }
Gets count add coroutines for Runner.
public int Runner.CountFalseAddCoroutines { get; private set; }
Gets count false add coroutines for Runner.
public int Runner.FinishedCoroutineCount { get; private set; }
Gets finished coroutine count for Runner.
public IEnumerable<Tuple<string, string, long, DateTime, DateTime>> Runner.FinishedCoroutines { get; }
Gets the finished coroutines collection. Its element types are linked below.
public bool Runner.IsRunning { get; }
Whether this runner is running.
public string Runner.Name { get; }
Gets name for Runner.
public int Runner.RunPerLoopIter { get; set; }
Gets or sets run per loop iter for Runner.
public IEnumerable<Coroutine> Runner.WorkingCoroutines { get; }
Gets the working coroutines collection. Its element types are linked below.
DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.