public ServerData.ServerData()
Creates a new ServerData instance.
This is an internal data class, you usually don't directly access this data.
Namespace: DreamPoeBot.Loki.RemoteMemoryObjects
public class ServerDataView DPB2 version →public ServerData.ServerData()
Creates a new ServerData instance.
public Inventory ServerData.GetPlayerInventoryById(int id)
Returns player inventory by id using the supplied arguments.
idintReturns: The Inventory result.
public List<Inventory> ServerData.GetPlayerInventoryBySlot(InventorySlot slot)
Returns player inventory by slot using the supplied arguments.
slotInventorySlotReturns: The List<Inventory> result.
public List<Inventory> ServerData.GetPlayerInventoryBySlotAndType(InventoryType type, InventorySlot slot)
Returns player inventory by slot and type using the supplied arguments.
typeInventoryTypeslotInventorySlotReturns: The List<Inventory> result.
public List<Inventory> ServerData.GetPlayerInventoryByType(InventoryType type)
Returns player inventory by type using the supplied arguments.
typeInventoryTypeReturns: The List<Inventory> result.
public void ServerData.UpdateAddress(long l)
Updates address using the supplied arguments.
llongpublic byte[] ServerData.ActiveWaypoints { get; }
Gets the active waypoints collection. Its element types are linked below.
public int ServerData.AflictionAvailablePoints { get; }
Gets afliction available points for ServerData.
public int ServerData.AflictionSpentPoints { get; }
Gets afliction spent points for ServerData.
public short ServerData.AlvaNormalMissions { get; }
Gets alva normal missions for ServerData.
public short ServerData.AlvaRedMissions { get; }
Gets alva red missions for ServerData.
public short ServerData.AlvaYellowMissions { get; }
Gets alva yellow missions for ServerData.
public int ServerData.AtlasExtraPassivePoints { get; }
Gets atlas extra passive points for ServerData.
public int ServerData.AtlasPassivePoints { get; }
Gets atlas passive points for ServerData.
public int ServerData.AtlasPassiveRefundPointsLeft { get; }
Gets atlas passive refund points left for ServerData.
public List<ushort> ServerData.AtlasPassiveSkillIds { get; }
Gets the atlas passive skill ids collection. Its element types are linked below.
public ushort ServerData.AttackInPlaceEnum { get; }
Gets attack in place enum for ServerData.
public int ServerData.CharacterLevel { get; }
Gets character level for ServerData.
public uint ServerData.ClientInstanceId { get; }
Gets client instance id for ServerData.
public int ServerData.CurrentAzuriteAmount { get; }
Gets current azurite amount for ServerData.
public int ServerData.CurrentSulphiteAmount { get; }
Gets current sulphite amount for ServerData.
public int ServerData.DialogDepth { get; }
Gets dialog depth for ServerData.
public int ServerData.Dynamite { get; }
Gets dynamite for ServerData.
public short ServerData.EinharNormalMissions { get; }
Gets einhar normal missions for ServerData.
public short ServerData.EinharRedMissions { get; }
Gets einhar red missions for ServerData.
public short ServerData.EinharYellowMissions { get; }
Gets einhar yellow missions for ServerData.
public byte ServerData.ExpeditionLockerAffinity { get; }
Gets expedition locker affinity for ServerData.
public int ServerData.Flare { get; }
Gets flare for ServerData.
public uint ServerData.FrameCount { get; }
Gets frame count for ServerData.
public string ServerData.Guild { get; }
Gets guild for ServerData.
DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.