public override string Shrine.ToString()
Returns a text representation of this value.
Returns: The string result.
Represents shrine in the current game state. Obtain the object from its owning API and refresh it after an area change.
Namespace: DreamPoeBot.Loki.Game.Objects
public class ShrineView DPB2 version →Members declared by a base type are documented on that type. Follow these links to include them in your lookup.
public override string Shrine.ToString()
Returns a text representation of this value.
Returns: The string result.
public bool Shrine.IsDeactivated { get; }
Whether this shrine is deactivated.
public string Shrine.ShrineDescription { get; }
Gets shrine description for Shrine.
public string Shrine.ShrineId { get; }
Gets shrine id for Shrine.
public string Shrine.ShrineName { get; }
Gets shrine name for Shrine.
DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.