Members and overloads
4 results
public StateMachine.StageState.StageState(string name, bool isActive, int value)
Creates a new StageState instance using the supplied arguments.
namestring- Specifies name.
isActivebool- Specifies is active.
valueint- Specifies value.
public bool StateMachine.StageState.IsActive { get; set; }
Whether this stage state is active.
public string StateMachine.StageState.Name { get; set; }
Gets or sets name for StageState.
public int StateMachine.StageState.Value { get; set; }
Gets or sets value for StageState.
DPB1 0.3.29.47 · Reference reviewed 2026-10-02. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.