StatTypeGGG.DarkRitualDamagePosPctFinalPerCurseApplied = 8997
Selects dark ritual damage pos pct final per curse applied in StatTypeGGG.
Stats Type as rapresented in the game ggpk file.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.DarkRitualDamagePosPctFinalPerCurseApplied = 8997
Selects dark ritual damage pos pct final per curse applied in StatTypeGGG.
StatTypeGGG.DarkRitualLinkedCurseEffectPosPct = 9246
Selects dark ritual linked curse effect pos pct in StatTypeGGG.
StatTypeGGG.DarkRitualSkillEffectDurationPosPctPerCurseApplied = 9044
Selects dark ritual skill effect duration pos pct per curse applied in StatTypeGGG.
StatTypeGGG.DarknessDamageBypassEnergyShieldPct = 14383
Selects darkness damage bypass energy shield pct in StatTypeGGG.
StatTypeGGG.DarknessDamageTakenPerMinuteBypassingEs = 14386
Selects darkness damage taken per minute bypassing es in StatTypeGGG.
StatTypeGGG.DarknessDamageTakenPerMinuteDamagingEs = 14387
Selects darkness damage taken per minute damaging es in StatTypeGGG.
StatTypeGGG.DarknessDamageTakenPerMinuteTowardsLifeBypassingEs = 14385
Selects darkness damage taken per minute towards life bypassing es in StatTypeGGG.
StatTypeGGG.DarknessDamageTakenPerMinuteTowardsLifeDamagingEs = 10020
Selects darkness damage taken per minute towards life damaging es in StatTypeGGG.
StatTypeGGG.DarknessDamageTakenPerMinuteTowardsManaBypassingEs = 14384
Selects darkness damage taken per minute towards mana bypassing es in StatTypeGGG.
StatTypeGGG.DarknessDamageTakenPerMinuteTowardsManaDamagingEs = 10021
Selects darkness damage taken per minute towards mana damaging es in StatTypeGGG.
StatTypeGGG.DashGrantsPhasingAfterUseMs = 13169
Selects dash grants phasing after use ms in StatTypeGGG.
StatTypeGGG.DaytimeFishCaughtSizePosPct = 15575
Selects daytime fish caught size pos pct in StatTypeGGG.
StatTypeGGG.DeadeyeAccuracyRatingPosPctFinalPerFrenzyCharge = 20754
Selects deadeye accuracy rating pos pct final per frenzy charge in StatTypeGGG.
StatTypeGGG.DeadeyeDamageTakenPosPctFinalFromMarkedEnemy = 17929
Selects deadeye damage taken pos pct final from marked enemy in StatTypeGGG.
StatTypeGGG.DeadeyeHitAndAilmentDamagePosPctFinalFromDistance = 21105
Selects deadeye hit and ailment damage pos pct final from distance in StatTypeGGG.
StatTypeGGG.DeadeyeProjectileDamagePosPctFinalMaxAsDistanceTravelledIncreases = 17928
Selects deadeye projectile damage pos pct final max as distance travelled increases in StatTypeGGG.
StatTypeGGG.Deal1000ChaosDamagePerSecondFor10SecondsOnHit = 5226
Selects deal1000 chaos damage per second for10 seconds on hit in StatTypeGGG.
StatTypeGGG.Deal300PctOfPhysicalDamageAsRandomAilmentPctChance = 18022
Selects deal300 pct of physical damage as random ailment pct chance in StatTypeGGG.
StatTypeGGG.DealChaosDamagePerSecondFor10SecondsOnHit = 4966
Selects deal chaos damage per second for10 seconds on hit in StatTypeGGG.
StatTypeGGG.DealChaosDamagePerSecondFor10SecondsOnHitArtVariation = 4967
Selects deal chaos damage per second for10 seconds on hit art variation in StatTypeGGG.
StatTypeGGG.DealChaosDamagePerSecondFor8SecondsOnCurse = 16732
Selects deal chaos damage per second for8 seconds on curse in StatTypeGGG.
StatTypeGGG.DealDoubleDamageToEnemiesOnFullLife = 9903
Selects deal double damage to enemies on full life in StatTypeGGG.
StatTypeGGG.DealNoAttackDamage = 1713
Selects deal no attack damage in StatTypeGGG.
StatTypeGGG.DealNoBleedDamageOverTime = 5998
Selects deal no bleed damage over time in StatTypeGGG.
StatTypeGGG.DealNoChaosDamage = 1722
Selects deal no chaos damage in StatTypeGGG.
StatTypeGGG.DealNoChaosDamageOverTime = 2034
Selects deal no chaos damage over time in StatTypeGGG.
StatTypeGGG.DealNoColdDamage = 1720
Selects deal no cold damage in StatTypeGGG.
StatTypeGGG.DealNoColdDamageOverTime = 2032
Selects deal no cold damage over time in StatTypeGGG.
StatTypeGGG.DealNoDamage = 1205
Selects deal no damage in StatTypeGGG.
StatTypeGGG.DealNoDamageIfLessThanXPlayersNearby = 18300
Selects deal no damage if less than x players nearby in StatTypeGGG.
DPB1 0.3.29.47 · Reference reviewed 2026-10-07. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.