StatTypeGGG.DisciplineAuraEffectPosPct = 8005
Selects discipline aura effect pos pct in StatTypeGGG.
Stats Type as rapresented in the game ggpk file.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.DisciplineAuraEffectPosPct = 8005
Selects discipline aura effect pos pct in StatTypeGGG.
StatTypeGGG.DisciplineAuraEffectPosPctWhileAtMinimumPowerCharges = 21914
Selects discipline aura effect pos pct while at minimum power charges in StatTypeGGG.
StatTypeGGG.DisciplineManaReservationEfficiencyNeg2PctPer1 = 15236
Selects discipline mana reservation efficiency neg2 pct per1 in StatTypeGGG.
StatTypeGGG.DisciplineManaReservationEfficiencyPosPct = 15206
Selects discipline mana reservation efficiency pos pct in StatTypeGGG.
StatTypeGGG.DisciplineManaReservationPosPct = 4389
Selects discipline mana reservation pos pct in StatTypeGGG.
StatTypeGGG.DisciplineReservesNoMana = 8417
Selects discipline reserves no mana in StatTypeGGG.
StatTypeGGG.DiscorectangleSlamDamageWithEnduranceChargePosPctFinal = 6635
Selects discorectangle slam damage with endurance charge pos pct final in StatTypeGGG.
StatTypeGGG.DiscorectangleSlamRadiusWithEnduranceChargePos = 6636
Selects discorectangle slam radius with endurance charge pos in StatTypeGGG.
StatTypeGGG.DiscusSlamDamagePosPctFinalForShockwave = 22333
Selects discus slam damage pos pct final for shockwave in StatTypeGGG.
StatTypeGGG.DiscusSlamMaximumOrbCountAllowed = 22826
Selects discus slam maximum orb count allowed in StatTypeGGG.
StatTypeGGG.DiscusSlamOrbActivateBaseRateMs = 22827
Selects discus slam orb activate base rate ms in StatTypeGGG.
StatTypeGGG.DiscusSlamOrbActivateRateMs = 22912
Selects discus slam orb activate rate ms in StatTypeGGG.
StatTypeGGG.DisintegrateBaseRadiusPosPerIntensify = 12712
Selects disintegrate base radius pos per intensify in StatTypeGGG.
StatTypeGGG.DisintegrateDamagePosPctFinalPerIntensity = 12735
Selects disintegrate damage pos pct final per intensity in StatTypeGGG.
StatTypeGGG.DisintegrateSecondaryBeamAnglePosPct = 13187
Selects disintegrate secondary beam angle pos pct in StatTypeGGG.
StatTypeGGG.DispelBleedOnGuardSkillUse = 14585
Selects dispel bleed on guard skill use in StatTypeGGG.
StatTypeGGG.DispelCorruptedBloodOnGuardSkillUse = 14586
Selects dispel corrupted blood on guard skill use in StatTypeGGG.
StatTypeGGG.DispelStatusAilmentsOnFlaskUse = 3559
Selects dispel status ailments on flask use in StatTypeGGG.
StatTypeGGG.DispelStatusAilmentsOnRampageThreshold = 2417
Selects dispel status ailments on rampage threshold in StatTypeGGG.
StatTypeGGG.DisplayAbberathsHoovesSkillLevel = 5426
Selects display abberaths hooves skill level in StatTypeGGG.
StatTypeGGG.DisplayActiveSkillForcedStance = 19838
Selects display active skill forced stance in StatTypeGGG.
StatTypeGGG.DisplayAddedDamageTypeReplacementNoElementalHit = 22810
Selects display added damage type replacement no elemental hit in StatTypeGGG.
StatTypeGGG.DisplayAdditionalProjectilePer2MinesInDetonationSequence = 10665
Selects display additional projectile per2 mines in detonation sequence in StatTypeGGG.
StatTypeGGG.DisplayAdditionalProjectilePer3MinesInDetonationSequence = 11947
Selects display additional projectile per3 mines in detonation sequence in StatTypeGGG.
StatTypeGGG.DisplayAdditionalProjectilePerMineInDetonationSequence = 10667
Selects display additional projectile per mine in detonation sequence in StatTypeGGG.
StatTypeGGG.DisplayAdditiveDamageModifiersInLargeRadiusOfNonUniqueJewelsInsteadApplyToFireDamage = 18921
Selects display additive damage modifiers in large radius of non unique jewels instead apply to fire damage in StatTypeGGG.
StatTypeGGG.DisplayAilmentBearerChargeInterval = 20786
Selects display ailment bearer charge interval in StatTypeGGG.
StatTypeGGG.DisplayAltarChaosAura = 16113
Selects display altar chaos aura in StatTypeGGG.
StatTypeGGG.DisplayAltarColdAura = 16111
Selects display altar cold aura in StatTypeGGG.
StatTypeGGG.DisplayAltarFireAura = 16110
Selects display altar fire aura in StatTypeGGG.
DPB1 0.3.29.47 · Reference reviewed 2026-10-07. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.