StatTypeGGG.EquippedBodyArmourIsCorrupted = 16634
Selects equipped body armour is corrupted in StatTypeGGG.
Stats Type as rapresented in the game ggpk file.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.EquippedBodyArmourIsCorrupted = 16634
Selects equipped body armour is corrupted in StatTypeGGG.
StatTypeGGG.EquippedBootsAreCorrupted = 16637
Selects equipped boots are corrupted in StatTypeGGG.
StatTypeGGG.EquippedGlovesAreCorrupted = 16636
Selects equipped gloves are corrupted in StatTypeGGG.
StatTypeGGG.EquippedHelmetIsCorrupted = 16635
Selects equipped helmet is corrupted in StatTypeGGG.
StatTypeGGG.EsAndManaRegenerationRatePerMinutePctWhileOnConsecratedGround = 4793
Selects es and mana regeneration rate per minute pct while on consecrated ground in StatTypeGGG.
StatTypeGGG.EsCost = 15033
Selects es cost in StatTypeGGG.
StatTypeGGG.EsCostPerMinute = 14946
Selects es cost per minute in StatTypeGGG.
StatTypeGGG.EsCostPos = 15614
Selects es cost pos in StatTypeGGG.
StatTypeGGG.EsLossPerSecondInHellscape = 15448
Selects es loss per second in hellscape in StatTypeGGG.
StatTypeGGG.EsRegenerationPerMinutePctWhileStationary = 11256
Selects es regeneration per minute pct while stationary in StatTypeGGG.
StatTypeGGG.EsSpentPerMinute = 15047
Selects es spent per minute in StatTypeGGG.
StatTypeGGG.EssenceAnguishSpawnMonsterOnDeathVariation = 5138
Selects essence anguish spawn monster on death variation in StatTypeGGG.
StatTypeGGG.EssenceBuffElementalDamageTakenPosPct = 4907
Selects essence buff elemental damage taken pos pct in StatTypeGGG.
StatTypeGGG.EssenceBuffGroundFireDamageToDealPerSecond = 4908
Selects essence buff ground fire damage to deal per second in StatTypeGGG.
StatTypeGGG.EssenceBuffGroundFireDurationMs = 4909
Selects essence buff ground fire duration ms in StatTypeGGG.
StatTypeGGG.EssenceCorruptSpawnMonsterOnDeathVariation = 5140
Selects essence corrupt spawn monster on death variation in StatTypeGGG.
StatTypeGGG.EssenceDeliriumSpawnMonsterOnDeathVariation = 5137
Selects essence delirium spawn monster on death variation in StatTypeGGG.
StatTypeGGG.EssenceDisplayDropBurningGroundWhileMovingFireDamagePerSecond = 5049
Selects essence display drop burning ground while moving fire damage per second in StatTypeGGG.
StatTypeGGG.EssenceDisplayElementalDamageTakenWhileNotMovingPosPct = 5050
Selects essence display elemental damage taken while not moving pos pct in StatTypeGGG.
StatTypeGGG.EssenceDrainDamagePosPct = 4132
Selects essence drain damage pos pct in StatTypeGGG.
StatTypeGGG.EssenceDrainLoseLifeFromDamagePermyriad = 19840
Selects essence drain lose life from damage permyriad in StatTypeGGG.
StatTypeGGG.EssenceDrainSoulrendBaseProjectileSpeedPosPct = 18542
Selects essence drain soulrend base projectile speed pos pct in StatTypeGGG.
StatTypeGGG.EssenceDrainSoulrendNumberOfAdditionalProjectiles = 18543
Selects essence drain soulrend number of additional projectiles in StatTypeGGG.
StatTypeGGG.EssenceHysteriaBootsDamagePosPctFinalWhileOnLowLife = 14296
Selects essence hysteria boots damage pos pct final while on low life in StatTypeGGG.
StatTypeGGG.EssenceMapRelatedItemDropChancePosPctFinalFromLeague = 21125
Selects essence map related item drop chance pos pct final from league in StatTypeGGG.
StatTypeGGG.EssenceSufferingSpawnMonsterOnDeathVariation = 5139
Selects essence suffering spawn monster on death variation in StatTypeGGG.
StatTypeGGG.EssenceSupportAttackAndCastSpeedPosPctFinal = 4974
Selects essence support attack and cast speed pos pct final in StatTypeGGG.
StatTypeGGG.EssenceSupportDamageOverTimePosPctFinal = 4981
Selects essence support damage over time pos pct final in StatTypeGGG.
StatTypeGGG.EssenceSupportElementalDamagePosPctFinal = 4975
Selects essence support elemental damage pos pct final in StatTypeGGG.
StatTypeGGG.EtherealKnivesBladeLeftInGroundForEveryXProjectiles = 11102
Selects ethereal knives blade left in ground for every x projectiles in StatTypeGGG.
DPB1 0.3.29.47 · Reference reviewed 2026-10-07. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.