StatTypeGGG.GainMindOverMatterWhileAtMaximumPowerCharges = 8374
Selects gain mind over matter while at maximum power charges in StatTypeGGG.
Stats Type as rapresented in the game ggpk file.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.GainMindOverMatterWhileAtMaximumPowerCharges = 8374
Selects gain mind over matter while at maximum power charges in StatTypeGGG.
StatTypeGGG.GainMovementSpeedPosPctFor20SecondsOnKill = 9886
Selects gain movement speed pos pct for20 seconds on kill in StatTypeGGG.
StatTypeGGG.GainNoArmourFromBodyArmour = 21323
Selects gain no armour from body armour in StatTypeGGG.
StatTypeGGG.GainNoDefencesFromEquippedShield = 12864
Selects gain no defences from equipped shield in StatTypeGGG.
StatTypeGGG.GainNoInherentBonusFromDexterity = 18387
Selects gain no inherent bonus from dexterity in StatTypeGGG.
StatTypeGGG.GainNoInherentBonusFromIntelligence = 18388
Selects gain no inherent bonus from intelligence in StatTypeGGG.
StatTypeGGG.GainNoInherentBonusFromStrength = 15532
Selects gain no inherent bonus from strength in StatTypeGGG.
StatTypeGGG.GainNoInherentEvasionRatingPosPctFromDexterity = 18620
Selects gain no inherent evasion rating pos pct from dexterity in StatTypeGGG.
StatTypeGGG.GainNoMaximumLifeFromStrength = 7964
Selects gain no maximum life from strength in StatTypeGGG.
StatTypeGGG.GainNoMaximumManaFromIntelligence = 7965
Selects gain no maximum mana from intelligence in StatTypeGGG.
StatTypeGGG.GainOnslaughtAfterOpeningAStrongboxMs = 5882
Selects gain onslaught after opening a strongbox ms in StatTypeGGG.
StatTypeGGG.GainOnslaughtDuringFlaskEffect = 3972
Selects gain onslaught during flask effect in StatTypeGGG.
StatTypeGGG.GainOnslaughtDuringLifeFlaskEffect = 21315
Selects gain onslaught during life flask effect in StatTypeGGG.
StatTypeGGG.GainOnslaughtDuringSoulGainPrevention = 8654
Selects gain onslaught during soul gain prevention in StatTypeGGG.
StatTypeGGG.GainOnslaughtFor3SecondsPctChanceWhenHit = 4964
Selects gain onslaught for3 seconds pct chance when hit in StatTypeGGG.
StatTypeGGG.GainOnslaughtForXMsOnKillingRareMonster = 5845
Selects gain onslaught for x ms on killing rare monster in StatTypeGGG.
StatTypeGGG.GainOnslaughtForXMsOnKillingRareOrUniqueMonster = 4765
Selects gain onslaught for x ms on killing rare or unique monster in StatTypeGGG.
StatTypeGGG.GainOnslaughtIfYouHaveSwappedStanceRecently = 18015
Selects gain onslaught if you have swapped stance recently in StatTypeGGG.
StatTypeGGG.GainOnslaughtMsOnSkillUse = 5752
Selects gain onslaught ms on skill use in StatTypeGGG.
StatTypeGGG.GainOnslaughtMsOnUsingAWarcry = 5642
Selects gain onslaught ms on using a warcry in StatTypeGGG.
StatTypeGGG.GainOnslaughtMsWhenReachingMaximumEnduranceCharges = 1787
Selects gain onslaught ms when reaching maximum endurance charges in StatTypeGGG.
StatTypeGGG.GainOnslaughtOn200ManaSpent = 21025
Selects gain onslaught on200 mana spent in StatTypeGGG.
StatTypeGGG.GainOnslaughtOnHitChanceWhileAtMaximumFrenzyChargesPct = 8409
Selects gain onslaught on hit chance while at maximum frenzy charges pct in StatTypeGGG.
StatTypeGGG.GainOnslaughtOnHitDurationMs = 9330
Selects gain onslaught on hit duration ms in StatTypeGGG.
StatTypeGGG.GainOnslaughtOnKillMsWhileAffectedByHaste = 7339
Selects gain onslaught on kill ms while affected by haste in StatTypeGGG.
StatTypeGGG.GainOnslaughtOnStunDurationMs = 1805
Selects gain onslaught on stun duration ms in StatTypeGGG.
StatTypeGGG.GainOnslaughtWhenIgnitedMs = 2794
Selects gain onslaught when ignited ms in StatTypeGGG.
StatTypeGGG.GainOnslaughtWhileAtMaximumEnduranceCharges = 5443
Selects gain onslaught while at maximum endurance charges in StatTypeGGG.
StatTypeGGG.GainOnslaughtWhileFrenzyChargesFull = 4492
Selects gain onslaught while frenzy charges full in StatTypeGGG.
StatTypeGGG.GainOnslaughtWhileNotOnLowMana = 8050
Selects gain onslaught while not on low mana in StatTypeGGG.
DPB1 0.3.29.47 · Reference reviewed 2026-10-07. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.