StatTypeGGG.GainPowerChargeForEachSecondChannelingSpell = 21672
Selects gain power charge for each second channeling spell in StatTypeGGG.
Stats Type as rapresented in the game ggpk file.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.GainPowerChargeForEachSecondChannelingSpell = 21672
Selects gain power charge for each second channeling spell in StatTypeGGG.
StatTypeGGG.GainPowerChargeOnCriticalStrikeWithWandsPct = 15305
Selects gain power charge on critical strike with wands pct in StatTypeGGG.
StatTypeGGG.GainPowerChargeOnCurseCastPct = 17522
Selects gain power charge on curse cast pct in StatTypeGGG.
StatTypeGGG.GainPowerChargeOnHitPctChanceAgainstFrozenEnemy = 13025
Selects gain power charge on hit pct chance against frozen enemy in StatTypeGGG.
StatTypeGGG.GainPowerChargeOnHitWhileBleeding = 5297
Selects gain power charge on hit while bleeding in StatTypeGGG.
StatTypeGGG.GainPowerChargeOnKillVsEnemiesWithLessThan5PoisonsPct = 6518
Selects gain power charge on kill vs enemies with less than5 poisons pct in StatTypeGGG.
StatTypeGGG.GainPowerChargeOnKillWithHitPct = 3923
Selects gain power charge on kill with hit pct in StatTypeGGG.
StatTypeGGG.GainPowerChargeOnManaFlaskUsePctChance = 12279
Selects gain power charge on mana flask use pct chance in StatTypeGGG.
StatTypeGGG.GainPowerChargeOnNonCriticalStrikePct = 3544
Selects gain power charge on non critical strike pct in StatTypeGGG.
StatTypeGGG.GainPowerChargeOnVaalSkillUsePct = 7985
Selects gain power charge on vaal skill use pct in StatTypeGGG.
StatTypeGGG.GainPowerChargePerEnemyYouCrit = 1275
Selects gain power charge per enemy you crit in StatTypeGGG.
StatTypeGGG.GainPowerChargePerSecondIfHaveNotLostPowerChargeRecently = 12844
Selects gain power charge per second if have not lost power charge recently in StatTypeGGG.
StatTypeGGG.GainPowerChargeWhenHitPct = 6961
Selects gain power charge when hit pct in StatTypeGGG.
StatTypeGGG.GainPowerChargeWhenThrowingTrapPct = 2373
Selects gain power charge when throwing trap pct in StatTypeGGG.
StatTypeGGG.GainPowerOrFrenzyChargeForEachSecondChanneling = 9064
Selects gain power or frenzy charge for each second channeling in StatTypeGGG.
StatTypeGGG.GainRageOnHit = 9501
Selects gain rage on hit in StatTypeGGG.
StatTypeGGG.GainRageOnHitPctChance = 12806
Selects gain rage on hit pct chance in StatTypeGGG.
StatTypeGGG.GainRageOnHittingRareUniqueEnemyPct = 7600
Selects gain rage on hitting rare unique enemy pct in StatTypeGGG.
StatTypeGGG.GainRageOnHittingRareUniqueEnemyWithTincturedWeaponPct = 19779
Selects gain rage on hitting rare unique enemy with tinctured weapon pct in StatTypeGGG.
StatTypeGGG.GainRageOnKill = 7592
Selects gain rage on kill in StatTypeGGG.
StatTypeGGG.GainRageWhenYouUseAWarcry = 7597
Selects gain rage when you use a warcry in StatTypeGGG.
StatTypeGGG.GainRampageWhileAtMaximumEnduranceCharges = 3509
Selects gain rampage while at maximum endurance charges in StatTypeGGG.
StatTypeGGG.GainRandomChargeOnBlock = 7168
Selects gain random charge on block in StatTypeGGG.
StatTypeGGG.GainRandomChargePerSecondWhileStationary = 6668
Selects gain random charge per second while stationary in StatTypeGGG.
StatTypeGGG.GainRandomRetaliationRequirementOnRetaliationUsedChancePct = 20842
Selects gain random retaliation requirement on retaliation used chance pct in StatTypeGGG.
StatTypeGGG.GainRareMonsterModsOnKillMs = 1940
Selects gain rare monster mods on kill ms in StatTypeGGG.
StatTypeGGG.GainRareMonsterModsOnKillPctChance = 5877
Selects gain rare monster mods on kill pct chance in StatTypeGGG.
StatTypeGGG.GainResoluteTechniqueWhileDoNotHaveElementalOverload = 7233
Selects gain resolute technique while do not have elemental overload in StatTypeGGG.
StatTypeGGG.GainResonanceOfMajorityDamageOnHitFor2Seconds = 13436
Selects gain resonance of majority damage on hit for2 seconds in StatTypeGGG.
StatTypeGGG.GainRighteousChargeOnManaSpentPct = 10203
Selects gain righteous charge on mana spent pct in StatTypeGGG.
DPB1 0.3.29.47 · Reference reviewed 2026-10-07. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.