DPB1Enum · Values and results

StatTypeGGG

Stats Type as rapresented in the game ggpk file.

Namespace: DreamPoeBot.Loki.Game.GameData

public enum StatTypeGGG
Reference: DPB1 0.3.29.47Compare the DPB2 reference → Check signatures and usage notes separately; a matching type is not a compatibility guarantee.

Named values

23345 named values

GlobalMinimumAddedColdDamageVsChilledOrFrozenEnemies

ValueLink ↗
StatTypeGGG.GlobalMinimumAddedColdDamageVsChilledOrFrozenEnemies = 7157

Selects global minimum added cold damage vs chilled or frozen enemies in StatTypeGGG.

GlobalMinimumAddedFireDamage

ValueLink ↗
StatTypeGGG.GlobalMinimumAddedFireDamage = 44

Selects global minimum added fire damage in StatTypeGGG.

GlobalMinimumAddedFireDamageVsBurningEnemies

ValueLink ↗
StatTypeGGG.GlobalMinimumAddedFireDamageVsBurningEnemies = 6244

Selects global minimum added fire damage vs burning enemies in StatTypeGGG.

GlobalMinimumAddedFireDamageVsIgnitedEnemies

ValueLink ↗
StatTypeGGG.GlobalMinimumAddedFireDamageVsIgnitedEnemies = 7155

Selects global minimum added fire damage vs ignited enemies in StatTypeGGG.

GlobalMinimumAddedLightningDamage

ValueLink ↗
StatTypeGGG.GlobalMinimumAddedLightningDamage = 58

Selects global minimum added lightning damage in StatTypeGGG.

GlobalMinimumAddedLightningDamageVsIgnitedEnemies

ValueLink ↗
StatTypeGGG.GlobalMinimumAddedLightningDamageVsIgnitedEnemies = 7679

Selects global minimum added lightning damage vs ignited enemies in StatTypeGGG.

GlobalMinimumAddedLightningDamageVsShockedEnemies

ValueLink ↗
StatTypeGGG.GlobalMinimumAddedLightningDamageVsShockedEnemies = 7159

Selects global minimum added lightning damage vs shocked enemies in StatTypeGGG.

GlobalMinimumAddedPhysicalDamage

ValueLink ↗
StatTypeGGG.GlobalMinimumAddedPhysicalDamage = 29

Selects global minimum added physical damage in StatTypeGGG.

GlobalMinimumAddedPhysicalDamageVsBleedingEnemies

ValueLink ↗
StatTypeGGG.GlobalMinimumAddedPhysicalDamageVsBleedingEnemies = 8026

Selects global minimum added physical damage vs bleeding enemies in StatTypeGGG.

GlobalNoAttributeRequirements

ValueLink ↗
StatTypeGGG.GlobalNoAttributeRequirements = 12003

Selects global no attribute requirements in StatTypeGGG.

GlobalNumberOfEmptyBlueSockets

ValueLink ↗
StatTypeGGG.GlobalNumberOfEmptyBlueSockets = 19340

Selects global number of empty blue sockets in StatTypeGGG.

GlobalNumberOfEmptyGreenSockets

ValueLink ↗
StatTypeGGG.GlobalNumberOfEmptyGreenSockets = 19339

Selects global number of empty green sockets in StatTypeGGG.

GlobalNumberOfEmptyRedSockets

ValueLink ↗
StatTypeGGG.GlobalNumberOfEmptyRedSockets = 19338

Selects global number of empty red sockets in StatTypeGGG.

GlobalNumberOfEmptyWhiteSockets

ValueLink ↗
StatTypeGGG.GlobalNumberOfEmptyWhiteSockets = 19341

Selects global number of empty white sockets in StatTypeGGG.

GlobalNumberOfTimesDamageIsDoubled

ValueLink ↗
StatTypeGGG.GlobalNumberOfTimesDamageIsDoubled = 4174

Selects global number of times damage is doubled in StatTypeGGG.

GlobalPhysicalDamageReductionRatingWhileMoving

ValueLink ↗
StatTypeGGG.GlobalPhysicalDamageReductionRatingWhileMoving = 8035

Selects global physical damage reduction rating while moving in StatTypeGGG.

GlobalPoisonOnHit

ValueLink ↗
StatTypeGGG.GlobalPoisonOnHit = 2350

Selects global poison on hit in StatTypeGGG.

GlobalReduceEnemyBlockPct

ValueLink ↗
StatTypeGGG.GlobalReduceEnemyBlockPct = 2320

Selects global reduce enemy block pct in StatTypeGGG.

GlobalTotalMaximumAddedChaosDamage

ValueLink ↗
StatTypeGGG.GlobalTotalMaximumAddedChaosDamage = 6057

Selects global total maximum added chaos damage in StatTypeGGG.

GlobalTotalMaximumAddedColdDamage

ValueLink ↗
StatTypeGGG.GlobalTotalMaximumAddedColdDamage = 4831

Selects global total maximum added cold damage in StatTypeGGG.

GlobalTotalMaximumAddedFireDamage

ValueLink ↗
StatTypeGGG.GlobalTotalMaximumAddedFireDamage = 4932

Selects global total maximum added fire damage in StatTypeGGG.

GlobalTotalMaximumAddedLightningDamage

ValueLink ↗
StatTypeGGG.GlobalTotalMaximumAddedLightningDamage = 4530

Selects global total maximum added lightning damage in StatTypeGGG.

GlobalTotalMaximumAddedPhysicalDamage

ValueLink ↗
StatTypeGGG.GlobalTotalMaximumAddedPhysicalDamage = 4221

Selects global total maximum added physical damage in StatTypeGGG.

GlobalTotalMinimumAddedChaosDamage

ValueLink ↗
StatTypeGGG.GlobalTotalMinimumAddedChaosDamage = 6055

Selects global total minimum added chaos damage in StatTypeGGG.

GlobalTotalMinimumAddedColdDamage

ValueLink ↗
StatTypeGGG.GlobalTotalMinimumAddedColdDamage = 4829

Selects global total minimum added cold damage in StatTypeGGG.

GlobalTotalMinimumAddedFireDamage

ValueLink ↗
StatTypeGGG.GlobalTotalMinimumAddedFireDamage = 4930

Selects global total minimum added fire damage in StatTypeGGG.

GlobalTotalMinimumAddedLightningDamage

ValueLink ↗
StatTypeGGG.GlobalTotalMinimumAddedLightningDamage = 4528

Selects global total minimum added lightning damage in StatTypeGGG.

GlobalTotalMinimumAddedPhysicalDamage

ValueLink ↗
StatTypeGGG.GlobalTotalMinimumAddedPhysicalDamage = 4219

Selects global total minimum added physical damage in StatTypeGGG.

GlobalWeaponPhysicalDamagePosPctPerRedSocketOnItem

ValueLink ↗
StatTypeGGG.GlobalWeaponPhysicalDamagePosPctPerRedSocketOnItem = 1767

Selects global weapon physical damage pos pct per red socket on item in StatTypeGGG.

GloriousMadnessTimerMs

ValueLink ↗
StatTypeGGG.GloriousMadnessTimerMs = 11956

Selects glorious madness timer ms in StatTypeGGG.

DPB1 0.3.29.47 · Reference reviewed 2026-10-07. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.