StatTypeGGG.HolyRelicCooldownRecoveryPosPct = 8488
Selects holy relic cooldown recovery pos pct in StatTypeGGG.
Stats Type as rapresented in the game ggpk file.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.HolyRelicCooldownRecoveryPosPct = 8488
Selects holy relic cooldown recovery pos pct in StatTypeGGG.
StatTypeGGG.HolyRelicDamagePosPct = 8493
Selects holy relic damage pos pct in StatTypeGGG.
StatTypeGGG.HolyRelicNovaLifeRegenerationRatePerMinute = 10437
Selects holy relic nova life regeneration rate per minute in StatTypeGGG.
StatTypeGGG.HolyRelicNovaMinionLifeRegenerationRatePerSecond = 10438
Selects holy relic nova minion life regeneration rate per second in StatTypeGGG.
StatTypeGGG.HolyRelicTargetsNearestEnemy = 20396
Selects holy relic targets nearest enemy in StatTypeGGG.
StatTypeGGG.HolyRelicTriggerOnParentAttackPct = 8314
Selects holy relic trigger on parent attack pct in StatTypeGGG.
StatTypeGGG.HolyStrikeAnimatesOwnersMainHandWeapon = 22320
Selects holy strike animates owners main hand weapon in StatTypeGGG.
StatTypeGGG.HolyStrikeMaximumNumberOfAnimatedWeapons = 22316
Selects holy strike maximum number of animated weapons in StatTypeGGG.
StatTypeGGG.HolySweepHammerfallDamagePosPctFinal = 22369
Selects holy sweep hammerfall damage pos pct final in StatTypeGGG.
StatTypeGGG.HolySweepHammerfallDescriptionMode = 22869
Selects holy sweep hammerfall description mode in StatTypeGGG.
StatTypeGGG.HolySweepHammerfallRateMs = 22821
Selects holy sweep hammerfall rate ms in StatTypeGGG.
StatTypeGGG.HolySweepNumberOfHolyBoltsToCreate = 22311
Selects holy sweep number of holy bolts to create in StatTypeGGG.
StatTypeGGG.HorribleUglyLifeLeechFromChaosDamagePerhundredthousand = 16255
Selects horrible ugly life leech from chaos damage perhundredthousand in StatTypeGGG.
StatTypeGGG.HorribleUglyLifeLeechFromColdDamagePerhundredthousand = 16253
Selects horrible ugly life leech from cold damage perhundredthousand in StatTypeGGG.
StatTypeGGG.HorribleUglyLifeLeechFromFireDamagePerhundredthousand = 16252
Selects horrible ugly life leech from fire damage perhundredthousand in StatTypeGGG.
StatTypeGGG.HorribleUglyLifeLeechFromLightningDamagePerhundredthousand = 16254
Selects horrible ugly life leech from lightning damage perhundredthousand in StatTypeGGG.
StatTypeGGG.HorribleUglyLifeLeechFromPhysicalDamagePerhundredthousand = 16251
Selects horrible ugly life leech from physical damage perhundredthousand in StatTypeGGG.
StatTypeGGG.HundredTimesAttacksPerSecond = 678
Selects hundred times attacks per second in StatTypeGGG.
StatTypeGGG.HundredTimesAverageDamagePerHit = 2041
Selects hundred times average damage per hit in StatTypeGGG.
StatTypeGGG.HundredTimesAverageDamagePerMainHandHit = 7796
Selects hundred times average damage per main hand hit in StatTypeGGG.
StatTypeGGG.HundredTimesAverageDamagePerOffHandHit = 7797
Selects hundred times average damage per off hand hit in StatTypeGGG.
StatTypeGGG.HundredTimesAverageDamagePerSecondaryHit = 7795
Selects hundred times average damage per secondary hit in StatTypeGGG.
StatTypeGGG.HundredTimesAverageDamagePerSkillUse = 2042
Selects hundred times average damage per skill use in StatTypeGGG.
StatTypeGGG.HundredTimesAverageDamagePerSpellHit = 7794
Selects hundred times average damage per spell hit in StatTypeGGG.
StatTypeGGG.HundredTimesCastsPerSecond = 682
Selects hundred times casts per second in StatTypeGGG.
StatTypeGGG.HundredTimesDamagePerSecond = 679
Selects hundred times damage per second in StatTypeGGG.
StatTypeGGG.HundredTimesNonSpellCastsPerSecond = 2990
Selects hundred times non spell casts per second in StatTypeGGG.
StatTypeGGG.HydroSphereBasePulseFrequencyMs = 13426
Selects hydro sphere base pulse frequency ms in StatTypeGGG.
StatTypeGGG.HydroSpherePulseFrequencyMs = 13668
Selects hydro sphere pulse frequency ms in StatTypeGGG.
StatTypeGGG.HydroSpherePulseFrequencyPosPct = 13427
Selects hydro sphere pulse frequency pos pct in StatTypeGGG.
DPB1 0.3.29.47 · Reference reviewed 2026-10-07. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.