DPB1Enum · Values and results

StatTypeGGG

Stats Type as rapresented in the game ggpk file.

Namespace: DreamPoeBot.Loki.Game.GameData

public enum StatTypeGGG
Reference: DPB1 0.3.29.47Compare the DPB2 reference → Check signatures and usage notes separately; a matching type is not a compatibility guarantee.

Named values

23345 named values

LifeRegenerationRatePerMinutePctPer25RampageStacks

ValueLink ↗
StatTypeGGG.LifeRegenerationRatePerMinutePctPer25RampageStacks = 5907

Selects life regeneration rate per minute pct per25 rampage stacks in StatTypeGGG.

LifeRegenerationRatePerMinutePctPer500MaximumEnergyShield

ValueLink ↗
StatTypeGGG.LifeRegenerationRatePerMinutePctPer500MaximumEnergyShield = 7966

Selects life regeneration rate per minute pct per500 maximum energy shield in StatTypeGGG.

LifeRegenerationRatePerMinutePctPerEnduranceCharge

ValueLink ↗
StatTypeGGG.LifeRegenerationRatePerMinutePctPerEnduranceCharge = 128

Selects life regeneration rate per minute pct per endurance charge in StatTypeGGG.

LifeRegenerationRatePerMinutePctPerFragileRegrowth

ValueLink ↗
StatTypeGGG.LifeRegenerationRatePerMinutePctPerFragileRegrowth = 12084

Selects life regeneration rate per minute pct per fragile regrowth in StatTypeGGG.

LifeRegenerationRatePerMinutePctPerFrenzyCharge

ValueLink ↗
StatTypeGGG.LifeRegenerationRatePerMinutePctPerFrenzyCharge = 1400

Selects life regeneration rate per minute pct per frenzy charge in StatTypeGGG.

LifeRegenerationRatePerMinutePctPerMineDetonatedRecentlyUpTo20Pct

ValueLink ↗
StatTypeGGG.LifeRegenerationRatePerMinutePctPerMineDetonatedRecentlyUpTo20Pct = 7669

Selects life regeneration rate per minute pct per mine detonated recently up to20 pct in StatTypeGGG.

LifeRegenerationRatePerMinutePctPerNearbyCorpseUpTo3Pct

ValueLink ↗
StatTypeGGG.LifeRegenerationRatePerMinutePctPerNearbyCorpseUpTo3Pct = 12623

Selects life regeneration rate per minute pct per nearby corpse up to3 pct in StatTypeGGG.

LifeRegenerationRatePerMinutePctPerPowerCharge

ValueLink ↗
StatTypeGGG.LifeRegenerationRatePerMinutePctPerPowerCharge = 8349

Selects life regeneration rate per minute pct per power charge in StatTypeGGG.

LifeRegenerationRatePerMinutePctPerRaisedZombie

ValueLink ↗
StatTypeGGG.LifeRegenerationRatePerMinutePctPerRaisedZombie = 10428

Selects life regeneration rate per minute pct per raised zombie in StatTypeGGG.

LifeRegenerationRatePerMinutePctPerTrapTriggeredRecentlyUpTo20Pct

ValueLink ↗
StatTypeGGG.LifeRegenerationRatePerMinutePctPerTrapTriggeredRecentlyUpTo20Pct = 7668

Selects life regeneration rate per minute pct per trap triggered recently up to20 pct in StatTypeGGG.

LifeRegenerationRatePerMinutePctWhenOnChilledGround

ValueLink ↗
StatTypeGGG.LifeRegenerationRatePerMinutePctWhenOnChilledGround = 3292

Selects life regeneration rate per minute pct when on chilled ground in StatTypeGGG.

LifeRegenerationRatePerMinutePctWhenOnLowLife

ValueLink ↗
StatTypeGGG.LifeRegenerationRatePerMinutePctWhenOnLowLife = 757

Selects life regeneration rate per minute pct when on low life in StatTypeGGG.

LifeRegenerationRatePerMinutePctWhileAffectedByVitality

ValueLink ↗
StatTypeGGG.LifeRegenerationRatePerMinutePctWhileAffectedByVitality = 12776

Selects life regeneration rate per minute pct while affected by vitality in StatTypeGGG.

LifeRegenerationRatePerMinutePctWhileMoving

ValueLink ↗
StatTypeGGG.LifeRegenerationRatePerMinutePctWhileMoving = 6905

Selects life regeneration rate per minute pct while moving in StatTypeGGG.

LifeRegenerationRatePerMinutePctWhileStationary

ValueLink ↗
StatTypeGGG.LifeRegenerationRatePerMinutePctWhileStationary = 11948

Selects life regeneration rate per minute pct while stationary in StatTypeGGG.

LifeRegenerationRatePerMinutePctWhileUsingFlask

ValueLink ↗
StatTypeGGG.LifeRegenerationRatePerMinutePctWhileUsingFlask = 8808

Selects life regeneration rate per minute pct while using flask in StatTypeGGG.

LifeRegenerationRatePerMinutePctWith400OrMoreStrength

ValueLink ↗
StatTypeGGG.LifeRegenerationRatePerMinutePctWith400OrMoreStrength = 5633

Selects life regeneration rate per minute pct with400 or more strength in StatTypeGGG.

LifeRegenerationRatePerMinutePerLevel

ValueLink ↗
StatTypeGGG.LifeRegenerationRatePerMinutePerLevel = 2422

Selects life regeneration rate per minute per level in StatTypeGGG.

LifeRegenerationRatePerMinuteWhileOnLowLife

ValueLink ↗
StatTypeGGG.LifeRegenerationRatePerMinuteWhileOnLowLife = 16724

Selects life regeneration rate per minute while on low life in StatTypeGGG.

LifeRegenerationRatePosPct

ValueLink ↗
StatTypeGGG.LifeRegenerationRatePosPct = 2451

Selects life regeneration rate pos pct in StatTypeGGG.

LifeRegenerationRatePosPctWhileEsFull

ValueLink ↗
StatTypeGGG.LifeRegenerationRatePosPctWhileEsFull = 2941

Selects life regeneration rate pos pct while es full in StatTypeGGG.

LifeReservation

ValueLink ↗
StatTypeGGG.LifeReservation = 14187

Selects life reservation in StatTypeGGG.

LifeReservationEfficiencyPosPct

ValueLink ↗
StatTypeGGG.LifeReservationEfficiencyPosPct = 14924

Selects life reservation efficiency pos pct in StatTypeGGG.

LifeReservationPermyriad

ValueLink ↗
StatTypeGGG.LifeReservationPermyriad = 14194

Selects life reservation permyriad in StatTypeGGG.

LifeReservationPosPct

ValueLink ↗
StatTypeGGG.LifeReservationPosPct = 14200

Selects life reservation pos pct in StatTypeGGG.

LifeReservationPosPctFinal

ValueLink ↗
StatTypeGGG.LifeReservationPosPctFinal = 14203

Selects life reservation pos pct final in StatTypeGGG.

LifeReserved

ValueLink ↗
StatTypeGGG.LifeReserved = 4206

Selects life reserved in StatTypeGGG.

LifeReservedByStatPct

ValueLink ↗
StatTypeGGG.LifeReservedByStatPct = 1067

Selects life reserved by stat pct in StatTypeGGG.

LifeSpentPerMinute

ValueLink ↗
StatTypeGGG.LifeSpentPerMinute = 15046

Selects life spent per minute in StatTypeGGG.

LifeSpentRecently

ValueLink ↗
StatTypeGGG.LifeSpentRecently = 14115

Selects life spent recently in StatTypeGGG.

DPB1 0.3.29.47 · Reference reviewed 2026-10-07. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.