StatTypeGGG.LocalUniqueJewelEtherealKnivesProjectilesNovaWith50DexInRadius = 5498
Selects local unique jewel ethereal knives projectiles nova with50 dex in radius in StatTypeGGG.
Stats Type as rapresented in the game ggpk file.
Namespace: DreamPoeBot.Loki.Game.GameData
public enum StatTypeGGGStatTypeGGG.LocalUniqueJewelEtherealKnivesProjectilesNovaWith50DexInRadius = 5498
Selects local unique jewel ethereal knives projectiles nova with50 dex in radius in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelEvasionIncreasesAppliesToArmour = 3277
Selects local unique jewel evasion increases applies to armour in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelEvasionRatingPosPctPerXDexInRadius = 3029
Selects local unique jewel evasion rating pos pct per x dex in radius in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelFireAndColdResistanceToSpellDamage = 5386
Selects local unique jewel fire and cold resistance to spell damage in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelFireAndLightningResistanceToProjectileAttackDamage = 5385
Selects local unique jewel fire and lightning resistance to projectile attack damage in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelFireDamagePos1PctPerXIntInRadius = 3341
Selects local unique jewel fire damage pos1 pct per x int in radius in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelFireResistanceAlsoGrantsBlockChanceScaledPct = 5387
Selects local unique jewel fire resistance also grants block chance scaled pct in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelFireResistanceAlsoGrantsEnduranceChargeOnKillChance = 5396
Selects local unique jewel fire resistance also grants endurance charge on kill chance in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelFireResistanceAlsoGrantsFireDamageToConvertToChaosPct = 5389
Selects local unique jewel fire resistance also grants fire damage to convert to chaos pct in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelFireResistanceAlsoGrantsMaximumLifeScaledPct = 5388
Selects local unique jewel fire resistance also grants maximum life scaled pct in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelFireTrapNumberOfAdditionalTrapsToThrowWith40DexInRadius = 6405
Selects local unique jewel fire trap number of additional traps to throw with40 dex in radius in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelFireballBaseRadiusUpToPosAtLongerRangesWith40IntInRadius = 5889
Selects local unique jewel fireball base radius up to pos at longer ranges with40 int in radius in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelFireballExplosionRadius20PctLessAtCloseRange50PctMoreAtLongRangeWithXIntInRadius = 3346
Selects local unique jewel fireball explosion radius20 pct less at close range50 pct more at long range with x int in radius in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelFireballRadiusUpToPosPctAtLongerRangesWith50IntInRadius = 3495
Selects local unique jewel fireball radius up to pos pct at longer ranges with50 int in radius in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelFlaskChargesGainedPosPctWithPassiveTreeConnectedToRangerStart = 13031
Selects local unique jewel flask charges gained pos pct with passive tree connected to ranger start in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelFortifyDurationPos1PctPerXIntInRadius = 3340
Selects local unique jewel fortify duration pos1 pct per x int in radius in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelFreezingPulseDamagePosPctIfEnemyShatteredRecentlyWith50IntInRadius = 5485
Selects local unique jewel freezing pulse damage pos pct if enemy shattered recently with50 int in radius in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelFreezingPulseNumberOfAdditionalProjectilesWith50IntInRadius = 5483
Selects local unique jewel freezing pulse number of additional projectiles with50 int in radius in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelFrostBladesMeleeColdDamagePosPctPerFrenzyChargeWith50DexInRadius = 5492
Selects local unique jewel frost blades melee cold damage pos pct per frenzy charge with50 dex in radius in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelFrostBladesMeleeDamagePenetratesPctColdResistanceWith40DexInRadius = 5798
Selects local unique jewel frost blades melee damage penetrates pct cold resistance with40 dex in radius in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelFrostBladesProjectileSpeedPosPctWith40DexInRadius = 5923
Selects local unique jewel frost blades projectile speed pos pct with40 dex in radius in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelFrostboltAdditionalProjectilesWith40IntInRadius = 5742
Selects local unique jewel frostbolt additional projectiles with40 int in radius in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelFrostboltProjectileAccelerationWith50IntInRadius = 5496
Selects local unique jewel frostbolt projectile acceleration with50 int in radius in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelGalvanicArrowAreaDamagePosPctWith40DexInRadius = 5527
Selects local unique jewel galvanic arrow area damage pos pct with40 dex in radius in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelGlacialCascadeAdditionalSequenceWithXIntInRadius = 3347
Selects local unique jewel glacial cascade additional sequence with x int in radius in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelGlacialCascadeNumberOfAdditionalBurstsWith40IntInRadius = 6555
Selects local unique jewel glacial cascade number of additional bursts with40 int in radius in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelGlacialCascadePhysicalDamagePctToConvertToColdWith40IntInRadius = 6771
Selects local unique jewel glacial cascade physical damage pct to convert to cold with40 int in radius in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelGlacialHammerItemRarityOnShatteringEnemyPosPctWith50StrengthInRadius = 3428
Selects local unique jewel glacial hammer item rarity on shattering enemy pos pct with50 strength in radius in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelGlacialHammerMeleeSplashWithColdDamageWith50StrInRadius = 5510
Selects local unique jewel glacial hammer melee splash with cold damage with50 str in radius in StatTypeGGG.
StatTypeGGG.LocalUniqueJewelGlacialHammerPhysicalDamagePctToConvertToColdWith50StrInRadius = 5512
Selects local unique jewel glacial hammer physical damage pct to convert to cold with50 str in radius in StatTypeGGG.
DPB1 0.3.29.47 · Reference reviewed 2026-10-07. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.