DPB1Enum · Values and results

StatTypeGGG

Stats Type as rapresented in the game ggpk file.

Namespace: DreamPoeBot.Loki.Game.GameData

public enum StatTypeGGG
Reference: DPB1 0.3.29.47Compare the DPB2 reference → Check signatures and usage notes separately; a matching type is not a compatibility guarantee.

Named values

23345 named values

MainHandMaimOnCritPct

ValueLink ↗
StatTypeGGG.MainHandMaimOnCritPct = 11876

Selects main hand maim on crit pct in StatTypeGGG.

MainHandMaimOnHit

ValueLink ↗
StatTypeGGG.MainHandMaimOnHit = 4618

Selects main hand maim on hit in StatTypeGGG.

MainHandMaimOnHitPct

ValueLink ↗
StatTypeGGG.MainHandMaimOnHitPct = 11873

Selects main hand maim on hit pct in StatTypeGGG.

MainHandManaLeechFromPhysicalAttackDamagePermyriad

ValueLink ↗
StatTypeGGG.MainHandManaLeechFromPhysicalAttackDamagePermyriad = 306

Selects main hand mana leech from physical attack damage permyriad in StatTypeGGG.

MainHandMaximumAddedChaosDamageVsEnemiesWith5PosPoisons

ValueLink ↗
StatTypeGGG.MainHandMaximumAddedChaosDamageVsEnemiesWith5PosPoisons = 6511

Selects main hand maximum added chaos damage vs enemies with5 pos poisons in StatTypeGGG.

MainHandMaximumAddedFireDamageToHitsVsBlindedEnemies

ValueLink ↗
StatTypeGGG.MainHandMaximumAddedFireDamageToHitsVsBlindedEnemies = 7816

Selects main hand maximum added fire damage to hits vs blinded enemies in StatTypeGGG.

MainHandMaximumAddedFireDamageVsBleedingEnemies

ValueLink ↗
StatTypeGGG.MainHandMaximumAddedFireDamageVsBleedingEnemies = 7242

Selects main hand maximum added fire damage vs bleeding enemies in StatTypeGGG.

MainHandMaximumAddedPhysicalDamageVsIgnitedEnemies

ValueLink ↗
StatTypeGGG.MainHandMaximumAddedPhysicalDamageVsIgnitedEnemies = 7240

Selects main hand maximum added physical damage vs ignited enemies in StatTypeGGG.

MainHandMaximumAttackDistance

ValueLink ↗
StatTypeGGG.MainHandMaximumAttackDistance = 1235

Selects main hand maximum attack distance in StatTypeGGG.

MainHandMaximumChaosDamage

ValueLink ↗
StatTypeGGG.MainHandMaximumChaosDamage = 276

Selects main hand maximum chaos damage in StatTypeGGG.

MainHandMaximumColdDamage

ValueLink ↗
StatTypeGGG.MainHandMaximumColdDamage = 264

Selects main hand maximum cold damage in StatTypeGGG.

MainHandMaximumEsPctToAddAsColdDamage

ValueLink ↗
StatTypeGGG.MainHandMaximumEsPctToAddAsColdDamage = 20970

Selects main hand maximum es pct to add as cold damage in StatTypeGGG.

MainHandMaximumFireDamage

ValueLink ↗
StatTypeGGG.MainHandMaximumFireDamage = 268

Selects main hand maximum fire damage in StatTypeGGG.

MainHandMaximumLightningDamage

ValueLink ↗
StatTypeGGG.MainHandMaximumLightningDamage = 272

Selects main hand maximum lightning damage in StatTypeGGG.

MainHandMaximumManaPctToAddAsFireDamage

ValueLink ↗
StatTypeGGG.MainHandMaximumManaPctToAddAsFireDamage = 20967

Selects main hand maximum mana pct to add as fire damage in StatTypeGGG.

MainHandMaximumPhysicalDamage

ValueLink ↗
StatTypeGGG.MainHandMaximumPhysicalDamage = 280

Selects main hand maximum physical damage in StatTypeGGG.

MainHandMaximumTotalDamage

ValueLink ↗
StatTypeGGG.MainHandMaximumTotalDamage = 671

Selects main hand maximum total damage in StatTypeGGG.

MainHandMinimumAddedChaosDamageVsEnemiesWith5PosPoisons

ValueLink ↗
StatTypeGGG.MainHandMinimumAddedChaosDamageVsEnemiesWith5PosPoisons = 6510

Selects main hand minimum added chaos damage vs enemies with5 pos poisons in StatTypeGGG.

MainHandMinimumAddedFireDamageToHitsVsBlindedEnemies

ValueLink ↗
StatTypeGGG.MainHandMinimumAddedFireDamageToHitsVsBlindedEnemies = 7815

Selects main hand minimum added fire damage to hits vs blinded enemies in StatTypeGGG.

MainHandMinimumAddedFireDamageVsBleedingEnemies

ValueLink ↗
StatTypeGGG.MainHandMinimumAddedFireDamageVsBleedingEnemies = 7241

Selects main hand minimum added fire damage vs bleeding enemies in StatTypeGGG.

MainHandMinimumAddedPhysicalDamageVsIgnitedEnemies

ValueLink ↗
StatTypeGGG.MainHandMinimumAddedPhysicalDamageVsIgnitedEnemies = 7239

Selects main hand minimum added physical damage vs ignited enemies in StatTypeGGG.

MainHandMinimumAttackDistance

ValueLink ↗
StatTypeGGG.MainHandMinimumAttackDistance = 324

Selects main hand minimum attack distance in StatTypeGGG.

MainHandMinimumChaosDamage

ValueLink ↗
StatTypeGGG.MainHandMinimumChaosDamage = 275

Selects main hand minimum chaos damage in StatTypeGGG.

MainHandMinimumColdDamage

ValueLink ↗
StatTypeGGG.MainHandMinimumColdDamage = 263

Selects main hand minimum cold damage in StatTypeGGG.

MainHandMinimumFireDamage

ValueLink ↗
StatTypeGGG.MainHandMinimumFireDamage = 267

Selects main hand minimum fire damage in StatTypeGGG.

MainHandMinimumLightningDamage

ValueLink ↗
StatTypeGGG.MainHandMinimumLightningDamage = 271

Selects main hand minimum lightning damage in StatTypeGGG.

MainHandMinimumPhysicalDamage

ValueLink ↗
StatTypeGGG.MainHandMinimumPhysicalDamage = 279

Selects main hand minimum physical damage in StatTypeGGG.

MainHandMinimumTotalDamage

ValueLink ↗
StatTypeGGG.MainHandMinimumTotalDamage = 670

Selects main hand minimum total damage in StatTypeGGG.

MainHandMtxColdIronPointHitEffectVariation

ValueLink ↗
StatTypeGGG.MainHandMtxColdIronPointHitEffectVariation = 16718

Selects main hand mtx cold iron point hit effect variation in StatTypeGGG.

MainHandMtxCosprisMaliceBattlePassThreeTriggerEffects

ValueLink ↗
StatTypeGGG.MainHandMtxCosprisMaliceBattlePassThreeTriggerEffects = 16770

Selects main hand mtx cospris malice battle pass three trigger effects in StatTypeGGG.

DPB1 0.3.29.47 · Reference reviewed 2026-10-07. Descriptions use source summaries where available, otherwise concise signature-based descriptions. Examples illustrate usage; they are not a live-game test.